Agent Olive Agent Olive

Rarity   5   -   7
Job Cannoneer
Role
Chain Family - Stardust Ray - Bolting Strike
Summonable
Series FFBE
Gender Female

  Deadly Blast

 38 - Level 25 - MP
  • Physical damage (2x * 2 = 4x, ATK) to one enemy (ignore cover)
  • Increase the limit burst gauge fill rate by 100% for 3 turns to all allies

  Cannon Fire - Blazing Cannonballs

 80 - Level 35 - MP - Stardust Ray
  • Physical fire damage (1.5x, ATK) to one enemy
  • Physical fire damage (4x, ATK) to one enemy
  • Add Fire element (100%) to physical attacks for 5 turns to caster

  Cannon Fire - Shrouding Cannonballs

 80 - Level 35 - MP - Bolting Strike
  • Physical dark damage (1.5x, ATK) to one enemy
  • Physical dark damage (4x, ATK) to one enemy
  • Add Dark element (100%) to physical attacks for 5 turns to caster

  Cannon Fire - Mechanical Demon

 35 - Level 54 - MP
  • Increase physical damage against Machinas and Demons by 75% to caster for 4 turns

  Cannon Fire - Staggering Shot

 65 - Level 35 - MP - Stardust Ray
  • Physical damage (3x, ATK) to all enemies
  • Physical damage (3x, ATK) to all enemies
  • Inflict Paralyze (100%) and Poison, Blind and Disease (50%) on all enemies

  Cannon Fire - Crippling Shot

 70 - Level 35 - MP - Bolting Strike
  • Physical damage (3x, ATK) to all enemies
  • Physical damage (3x, ATK) to all enemies
  • Inflict Petrify (100%) and Sleep, Silence and Confusion (50%) on all enemies

  Cannon Fire - Scattering Shot

 85 - Level 52 - MP - Bolting Strike
  • Physical damage (3.5x, ATK) with consecutive damage increase (max. 3 times, +1.5x ATK each, 8x total) to all enemies
  • Physical damage (4x * 2 = 8x, ATK) to all enemies (ignore cover)

  Quick Blast

 100 - Level - MP
  • Gain 2 uses of Cannon Fire skills [120mm  / Bioweapon  / Blazing Cannonballs  / Crippling Shot  / Immolation Blast  / Mechanical Demon  / Mortar Shot  / Obliteration  / Scattering Shot  / Shrouding Cannonballs  / Staggering Shot ] for one turn

  Cannon Fire - 120mm

 105 - Level 40 - MP
  • Physical damage (9x * 2 = 18x, ATK) to one enemy (ignore cover)
  • Restore 125 MP to caster

  Cannon Fire - Bioweapon

 105 - Level 120 - MP - 5 Turn cooldown - Available on turn 1
  • Increase ATK by 150% for 3 turns to all allies
  • Increase ATK by 250% for 4 turns to caster
  • Increase LB gauge by 5-10 to all allies
  • Inflict all status effects (90%) on all enemies
  • Increase damage of Cannon Fire - 120mm , Cannon Fire - Big Bang , Cannon Fire - Blazing Cannonballs , Cannon Fire - Crippling Shot , Cannon Fire - Scattering Shot , Cannon Fire - Shrouding Cannonballs , Cannon Fire - Staggering Shot , Deadly Blast  and Heavy Artillery  by 300% for 4 turns

  Cannon Fire - Immolation Blast

 105 - Level 80 - MP - 7 Turn cooldown - Available on turn 1
  • Reduce resistance to Fire and Dark by 100% for 3 turns to all enemies
  • Dodge 2 physical attacks for 999 turns to caster

  Cannon Fire - Obliteration

 110 - Level 74 - MP - Bolting Strike - 3 Turn cooldown - Available on turn 1
  • Physical damage (6x, ATK) to all enemies
  • Inflict Stop (65%) for 3 turns on all enemies
  • Gain 3 uses of Cannon Fire skills [120mm  / Bioweapon  / Blazing Cannonballs  / Crippling Shot  / Immolation Blast  / Mechanical Demon  / Mortar Shot  / Obliteration  / Scattering Shot  / Shrouding Cannonballs  / Staggering Shot ] for 3 turns
  • Reduce DEF by 70% for 3 turns to all enemies
  • Use Cannon Fire - Big Bang  after a 3 turn delay on caster

  Black Out

 115 - Level 120 - MP - 3 Turn cooldown - Available on turn 3
  • Reduce resistance to Fire and Dark by 120% for one turn to all enemies
  • Increase ATK by 300% for one turn to caster
  • Physical damage (150x, ATK) to all enemies
  • Instant KO (100%) to caster (ignores death resist)

  ATK +30%

 1 - Level
  • Increase ATK by 30%

  Cannon Fire - Mortar Shot

 20 - Level
  • Use Cannon Fire - Mortar Shot  at the start of a battle or when revived

  Target Practice

 38 - Level
  • Increase HP and MP by 20%

  Attentive Spirit

 40 - Level
  • Increase resistance to Paralyze and Confusion by 100%

  Reinforced Metal

 55 - Level
  • Increase DEF and SPR by 30%

  Secret Weapon

 1 - Level
  • Reduce chance of being targeted by 50%

  Gunner Girl

 20 - Level
  • Increase ATK by 50% when equipped with a Gun
  • Increase DEF and SPR by 20% when equipped with a Hat

  Tactical Camouflage

 50 - Level
  • 20% chance of evading physical attacks
  • Recover MP (7%) per turn

  Veteran Spy

 65 - Level
  • Increase physical damage against Demons and Machinas by 50%

  Immunity

 77 - Level
  • Increase resistance to Disease and Petrify by 100%
  • Increase Stop resistance by 100% to caster

  Lady Danger

 85 - Level
  • Increase equipment ATK by 50% when armed with a single weapon
  • Increase Accuracy by 25% when armed with a single weapon

  Full Gear

 101 - Level Requirement: TMR or STMR equipped
  • Increase equipment ATK by 100% when armed with a single weapon
  • Increase Accuracy by 25% when armed with a single weapon
  • Increase ATK by 50% when equipped with a Cloth
  • Increase ATK by 50% when equipped with a Light Armor
  • Increase the damage of Cannon Fire - 120mm , Cannon Fire - Blazing Cannonballs , Cannon Fire - Crippling Shot , Cannon Fire - Scattering Shot , Cannon Fire - Shrouding Cannonballs , Cannon Fire - Staggering Shot  and Deadly Blast  by (1x)
  • Use Rapid Blast  at the start of a battle or when revived

  DEF +20%

 115 - Level
  • Increase DEF by 20%

  Miss Big Shot

 120 - Level
  • Increase ATK by 60% and HP and MP by 40%
  • Increase ATK by 50% when equipped with a Gun

  Cannon Fire - Mortar Shot 913478

Activated By:
  • Cannon Fire - Mortar Shot
- MP
  • Use Cannon Fire - Mortar Shot  next turn on caster

  Cannon Fire - 120mm 913238

Activated By:
  • Quick Blast
  • Full Gear
40 - MP
  • Physical damage (9x * 2 = 18x, ATK) to one enemy (ignore cover)
  • Restore 125 MP to caster

  Cannon Fire - Bioweapon 913239

Activated By:
  • Quick Blast
120 - MP
  • Unlock Cannon Fire - Bioweapon  on turn 1 [5 turns CD]
  • Increase ATK by 150% for 3 turns to all allies
  • Increase ATK by 250% for 4 turns to caster
  • Increase LB gauge by 5-10 to all allies
  • Inflict all status effects (90%) on all enemies
  • Increase damage of Cannon Fire - 120mm , Cannon Fire - Big Bang , Cannon Fire - Blazing Cannonballs , Cannon Fire - Crippling Shot , Cannon Fire - Scattering Shot , Cannon Fire - Shrouding Cannonballs , Cannon Fire - Staggering Shot , Deadly Blast  and Heavy Artillery  by 300% for 4 turns

  Cannon Fire - Immolation Blast 913240

Activated By:
  • Quick Blast
80 - MP
  • Unlock Cannon Fire - Immolation Blast  on turn 1 [7 turns CD]
  • Reduce resistance to Fire and Dark by 100% for 3 turns to all enemies
  • Dodge 2 physical attacks for 999 turns to caster

  Cannon Fire - Obliteration 913241

Activated By:
  • Quick Blast
  • Cannon Fire - Obliteration
74 - MP
  • Unlock Cannon Fire - Obliteration  on turn 1 [3 turns CD]
  • Physical damage (6x, ATK) to all enemies
  • Inflict Stop (65%) for 3 turns on all enemies
  • Gain 3 uses of Cannon Fire skills [120mm  / Bioweapon  / Blazing Cannonballs  / Crippling Shot  / Immolation Blast  / Mechanical Demon  / Mortar Shot  / Obliteration  / Scattering Shot  / Shrouding Cannonballs  / Staggering Shot ] for 3 turns
  • Reduce DEF by 70% for 3 turns to all enemies
  • Use Cannon Fire - Big Bang  after a 3 turn delay on caster

  Rapid Blast 913533

Activated By:
  • Full Gear
- MP
  • Gain 3 uses of Cannon Fire skills [120mm  / Bioweapon  / Blazing Cannonballs  / Crippling Shot  / Immolation Blast  / Mechanical Demon  / Mortar Shot  / Obliteration  / Scattering Shot  / Shrouding Cannonballs  / Staggering Shot ] for one turn

  Cannon Fire - Big Bang 913242

Activated By:
  • Cannon Fire - Bioweapon
  • Cannon Fire - Obliteration
- MP
  • Physical damage (13x * 2 = 26x, ATK) to all enemies (ignore cover)

  Heavy Artillery 913255

Activated By:
  • Cannon Fire - Bioweapon
- MP
  • Physical damage (10x * 2 = 20x, ATK) to one random enemy (ignore cover)
5  -  Heavy Artillery
Min Level
  • Increase ATK by 125% for 2 turns to caster (can not be removed)
  • Gain 3 uses of Cannon Fire skills [120mm / Bioweapon / Blazing Cannonballs / Crippling Shot / Immolation Blast / Mechanical Demon / Mortar Shot / Obliteration / Scattering Shot / Shrouding Cannonballs / Staggering Shot ] for 3 turns
  • Physical damage (2.5x * 2 = 5x, ATK) to one random enemy (ignore cover)
  • Use Heavy Artillery next turn on caster
Max Level
  • Increase ATK by 145% for 2 turns to caster (can not be removed)
  • Gain 3 uses of Cannon Fire skills [120mm / Bioweapon / Blazing Cannonballs / Crippling Shot / Immolation Blast / Mechanical Demon / Mortar Shot / Obliteration / Scattering Shot / Shrouding Cannonballs / Staggering Shot ] for 3 turns
  • Physical damage (4.5x * 2 = 9x, ATK) to one random enemy (ignore cover)
  • Use Heavy Artillery next turn on caster
6  -  Heavy Artillery
Min Level
  • Increase ATK by 145% for 2 turns to caster (can not be removed)
  • Gain 3 uses of Cannon Fire skills [120mm / Bioweapon / Blazing Cannonballs / Crippling Shot / Immolation Blast / Mechanical Demon / Mortar Shot / Obliteration / Scattering Shot / Shrouding Cannonballs / Staggering Shot ] for 3 turns
  • Physical damage (4.5x * 2 = 9x, ATK) to one random enemy (ignore cover)
  • Use Heavy Artillery next turn on caster
Max Level
  • Increase ATK by 170% for 2 turns to caster (can not be removed)
  • Gain 3 uses of Cannon Fire skills [120mm / Bioweapon / Blazing Cannonballs / Crippling Shot / Immolation Blast / Mechanical Demon / Mortar Shot / Obliteration / Scattering Shot / Shrouding Cannonballs / Staggering Shot ] for 3 turns
  • Physical damage (7x * 2 = 14x, ATK) to one random enemy (ignore cover)
  • Use Heavy Artillery next turn on caster
7  -  Heavy Artillery
Min Level
  • Increase ATK by 170% for 2 turns to caster (can not be removed)
  • Gain 3 uses of Cannon Fire skills [120mm / Bioweapon / Blazing Cannonballs / Crippling Shot / Immolation Blast / Mechanical Demon / Mortar Shot / Obliteration / Scattering Shot / Shrouding Cannonballs / Staggering Shot ] for 3 turns
  • Physical damage (7x * 2 = 14x, ATK) to one random enemy (ignore cover)
  • Use Heavy Artillery next turn on caster
Max Level
  • Increase ATK by 200% for 2 turns to caster (can not be removed)
  • Gain 3 uses of Cannon Fire skills [120mm / Bioweapon / Blazing Cannonballs / Crippling Shot / Immolation Blast / Mechanical Demon / Mortar Shot / Obliteration / Scattering Shot / Shrouding Cannonballs / Staggering Shot ] for 3 turns
  • Physical damage (10x * 2 = 20x, ATK) to one random enemy (ignore cover)
  • Use Heavy Artillery next turn on caster
5  -  Heavy Artillery
Min Level
  • Increase ATK by 125% for 2 turns to caster (can not be removed)
  • Gain 3 uses of Cannon Fire skills [120mm / Bioweapon / Blazing Cannonballs / Crippling Shot / Immolation Blast / Mechanical Demon / Mortar Shot / Obliteration / Scattering Shot / Shrouding Cannonballs / Staggering Shot ] for 3 turns
  • Physical damage (2.5x * 2 = 5x, ATK) to one random enemy (ignore cover)
  • Use Heavy Artillery next turn on caster
Max Level
  • Increase ATK by 145% for 2 turns to caster (can not be removed)
  • Gain 3 uses of Cannon Fire skills [120mm / Bioweapon / Blazing Cannonballs / Crippling Shot / Immolation Blast / Mechanical Demon / Mortar Shot / Obliteration / Scattering Shot / Shrouding Cannonballs / Staggering Shot ] for 3 turns
  • Physical damage (4.5x * 2 = 9x, ATK) to one random enemy (ignore cover)
  • Use Heavy Artillery next turn on caster
6  -  Heavy Artillery
Min Level
  • Increase ATK by 145% for 2 turns to caster (can not be removed)
  • Gain 3 uses of Cannon Fire skills [120mm / Bioweapon / Blazing Cannonballs / Crippling Shot / Immolation Blast / Mechanical Demon / Mortar Shot / Obliteration / Scattering Shot / Shrouding Cannonballs / Staggering Shot ] for 3 turns
  • Physical damage (4.5x * 2 = 9x, ATK) to one random enemy (ignore cover)
  • Use Heavy Artillery next turn on caster
Max Level
  • Increase ATK by 170% for 2 turns to caster (can not be removed)
  • Gain 3 uses of Cannon Fire skills [120mm / Bioweapon / Blazing Cannonballs / Crippling Shot / Immolation Blast / Mechanical Demon / Mortar Shot / Obliteration / Scattering Shot / Shrouding Cannonballs / Staggering Shot ] for 3 turns
  • Physical damage (7x * 2 = 14x, ATK) to one random enemy (ignore cover)
  • Use Heavy Artillery next turn on caster
7  -  Heavy Artillery
Min Level
  • Increase ATK by 170% for 2 turns to caster (can not be removed)
  • Gain 3 uses of Cannon Fire skills [120mm / Bioweapon / Blazing Cannonballs / Crippling Shot / Immolation Blast / Mechanical Demon / Mortar Shot / Obliteration / Scattering Shot / Shrouding Cannonballs / Staggering Shot ] for 3 turns
  • Physical damage (7x * 2 = 14x, ATK) to one random enemy (ignore cover)
  • Use Heavy Artillery next turn on caster
Max Level
  • Increase ATK by 200% for 2 turns to caster (can not be removed)
  • Gain 3 uses of Cannon Fire skills [120mm / Bioweapon / Blazing Cannonballs / Crippling Shot / Immolation Blast / Mechanical Demon / Mortar Shot / Obliteration / Scattering Shot / Shrouding Cannonballs / Staggering Shot ] for 3 turns
  • Physical damage (10x * 2 = 20x, ATK) to one random enemy (ignore cover)
  • Use Heavy Artillery next turn on caster