Lilith Lilith

Rarity   5   -   7
Job Succubus
Role
Chain Family - Kingsglaive - Aureole Ray
Summonable
Series FFBE
Gender Female

  Hypnotic Cry

 14 - Level 20 - MP
  • Inflict Charm (10%) on one enemy for one turn
  • Magic damage (2x, SPR) to one enemy

  Serpenté - Kiss of Dusk

 32 - Level 20 - MP +2
  • Inflict Charm (30%) on all enemies for one turn
  • Reduce resistance to Dark by 80% for 3 turns to all enemies
  • Magic dark damage (10x, SPR) to all enemies
  • - Divine Ruination

  Serpenté - Kiss of Dawn

 32 - Level 20 - MP +2
  • Inflict Charm (30%) on all enemies for one turn
  • Reduce resistance to Fire by 80% for 3 turns to all enemies
  • Magic fire damage (10x, SPR) to all enemies
  • - Divine Ruination

  Serpenté - Unholy Kiss

 80 - Level 36 - MP
  • Inflict Charm (10%) on one enemy for one turn
  • Increase DEF and SPR by 120% for one turn to caster
  • Increase DEF and SPR by 100% for 2 turns to caster
  • Increase DEF and SPR by 80% for 3 turns to caster
  • Magic damage (1.5x, SPR) per turn to one enemy for 3 turns

  Love Hungry

 27 - Level 30 - MP
  • Grant a 1000 HP shield to caster for 3 turns
  • Auto-revive (80% HP) for 3 turns to caster

  Counter-curse

 45 - Level 30 - MP +2
  • Increase break resistance to ATK, DEF, MAG and SPR by 100% for 4 turns to all allies
  • Increase Charm resistance by 100% for 4 turns to all allies
  • Reduce damage taken by magic attacks by 30% to all allies for 4 turns
  • Remove all debuffs from caster
  • Cure all status effects for caster

  Demonic Guard - Physical

 90 - Level 36 - MP +2
  • 80% chance to intercept physical damage to allies for 4 turns, reducing damage by 50%-70%
  • Increase DEF by 130% for 4 turns to caster
  • Remove DEF debuff from caster

  Demonic Guard - Magical

 90 - Level 36 - MP +2
  • 80% chance to intercept magical damage to allies for 4 turns, reducing damage by 50%-70%
  • Increase SPR by 130% for 4 turns to caster
  • Remove SPR debuff from caster

  Serpenté - Dusk Lash

 100 - Level 45 - MP - Kingsglaive +2
  • Inflict Charm (50%) on one enemy for one turn
  • Reduce resistance to Dark by 90% for 5 turns to one enemy
  • Magic dark damage (12x, SPR) to one enemy
  • - Bolting Strike

  Serpenté - Dawn Lash

 100 - Level 45 - MP - Kingsglaive +2
  • Inflict Charm (50%) on one enemy for one turn
  • Reduce resistance to Fire by 90% for 5 turns to one enemy
  • Magic fire damage (12x, SPR) to one enemy
  • - Bolting Strike

  Life Siphon

 105 - Level 58 - MP - 6 Turn cooldown - Available on turn 1
  • Inflict Charm (20%) on one enemy for one turn
  • Magic damage (3.2x, SPR) per turn to one enemy for 5 turns
  • Magic damage (4x, MAG) as MP drain (50%) to one enemy

  Enchanting Corruption

 110 - Level 88 - MP - 5 Turn cooldown - Available on turn 1
  • Increase resistance to Fire and Dark by 70% for 3 turns to all allies
  • Increase DEF and SPR by 150% for 3 turns to caster
  • Increase LB gauge by 2-4 to all allies

  Hypnotic Presence

 110 - Level 99 - MP - 3 Turn cooldown - Available on turn 3
  • Reduce damage taken from physical attacks taken by 65% to caster for one turn
  • Reduce damage taken by magic attacks by 65% to caster for one turn
  • Reduce damage taken from physical attacks taken by 45% to caster for 2 turns
  • Reduce damage taken by magic attacks by 45% to caster for 2 turns

  Serpenté - Kiss of Midnight

 110 - Level 45 - MP - Aureole Ray +2
  • Inflict Charm (40%) on all enemies for one turn
  • Magic fire and dark damage (12x, SPR) to all enemies
  • Restore 6000 (+4.8x, Heal) HP to caster
  • Restore 75 MP to caster
  • - Aureole Ray

  Dream Walker

 1 - Level
  • Reduce chance of being targeted by 50%

  DEF +30%

 24 - Level
  • Increase DEF by 30%

  Succubus's Charm

 42 - Level
  • Increase resistance to Sleep, Paralyze, Confusion and Petrify by 100%
  • Increase Charm resistance by 100% to caster

  Crimson Curse

 68 - Level
  • Increase DEF by 100% when HP drops below 50% (max 9000x)
  • Increase SPR by 100% when HP drops below 50% (max 9000x)

  Demonic Instincts

 3 - Level
  • Increase magic damage against Demons by 50%
  • Increase magic damage against Humans by 50%
  • Increase magic damage against Reapers by 50%

  Vitality Chemistry

 18 - Level
  • 30% chance to counter physical attacks with Vitality Melding  to caster (max 1 / turn)

  Energy Chemistry

 18 - Level
  • 30% chance to counter magic attacks with Energy Melding  to caster (max 1 / turn)

  Devilish Wish

 52 - Level
  • Increase SPR by 30%
  • Increase resistance to Dark by 100%

  Devilish Luck

 69 - Level
  • Increase chance of countering by 100%

  Bewitched Aura

 101 - Level Requirement: TMR or STMR equipped
  • Increase DEF and SPR by 30%
  • 100% chance to set HP to 1 upon fatal damage, if HP was above 1% (max 1 times)
  • Increase LB gauge by 2 per turn

  DEF +20%

 115 - Level
  • Increase DEF by 20%

  Dream Chemistry

 120 - Level +2
  • 80% chance to counter physical attacks with Dream Melding+2 (913275) to caster (max 1 / turn)
  • 80% chance to counter magic attacks with Dream Melding+2 (913275) to caster (max 1 / turn)
  • Increase SPR and HP by 60% and DEF by 30%
  • Increase the damage of Dream Melding+2 (913275), Energy Melding (911497) and Vitality Melding (911496) by (4.8x)
  • Replace LB with Sinister Dance (950000010): Magic damage (24x, SPR) to all enemies Reduce damage taken by 25% to all allies for 3 turns Reduce damage taken by 45% to caster for 3 turns Restore 60% HP and MP to caster

  Vitality Melding 911496

Activated By:
  • Vitality Chemistry
- MP - Divine Ruination
  • Inflict Charm (5%) on all enemies for one turn
  • Magic damage (2.4x, SPR) to all enemies
  • Restore 15% HP to caster

  Energy Melding 911497

Activated By:
  • Energy Chemistry
- MP - Divine Ruination
  • Inflict Charm (5%) on all enemies for one turn
  • Magic damage (2.4x, SPR) to all enemies
  • Restore 15% MP to caster

  Serpenté - Dawn Lash 911486

Activated By:
  • Serpentine Tail
45 - MP - Kingsglaive
  • Inflict Charm (10%) on one enemy for one turn
  • Reduce resistance to Fire by 60% for 5 turns to one enemy
  • Magic fire damage (5x, SPR) to one enemy

  Serpenté - Dawn Lash 913268

Activated By:
  • Serpentine Tail
45 - MP - Bolting Strike
  • Inflict Charm (30%) on one enemy for one turn
  • Reduce resistance to Fire by 75% for 5 turns to one enemy
  • Magic fire damage (8x, SPR) to one enemy

  Serpenté - Dawn Lash 913269

Activated By:
  • Serpentine Tail
45 - MP - Bolting Strike
  • Inflict Charm (50%) on one enemy for one turn
  • Reduce resistance to Fire by 90% for 5 turns to one enemy
  • Magic fire damage (12x, SPR) to one enemy

  Serpenté - Dusk Lash 911485

Activated By:
  • Serpentine Tail
45 - MP - Kingsglaive
  • Inflict Charm (10%) on one enemy for one turn
  • Reduce resistance to Dark by 60% for 5 turns to one enemy
  • Magic dark damage (5x, SPR) to one enemy

  Serpenté - Dusk Lash 913266

Activated By:
  • Serpentine Tail
45 - MP - Bolting Strike
  • Inflict Charm (30%) on one enemy for one turn
  • Reduce resistance to Dark by 75% for 5 turns to one enemy
  • Magic dark damage (8x, SPR) to one enemy

  Serpenté - Dusk Lash 913267

Activated By:
  • Serpentine Tail
45 - MP - Bolting Strike
  • Inflict Charm (50%) on one enemy for one turn
  • Reduce resistance to Dark by 90% for 5 turns to one enemy
  • Magic dark damage (12x, SPR) to one enemy

  Serpenté - Kiss of Midnight 911494

Activated By:
  • Serpentine Tail
45 - MP - Aureole Ray
  • Inflict Charm (5%) on all enemies for one turn
  • Magic fire and dark damage (4x, SPR) to all enemies
  • Restore 1000 (+4.8x, Heal) HP to caster
  • Restore 75 MP to caster

  Serpenté - Kiss of Midnight 913270

Activated By:
  • Serpentine Tail
45 - MP - Aureole Ray
  • Inflict Charm (20%) on all enemies for one turn
  • Magic fire and dark damage (8x, SPR) to all enemies
  • Restore 3000 (+4.8x, Heal) HP to caster
  • Restore 75 MP to caster

  Serpenté - Kiss of Midnight 913271

Activated By:
  • Serpentine Tail
45 - MP - Aureole Ray
  • Inflict Charm (40%) on all enemies for one turn
  • Magic fire and dark damage (12x, SPR) to all enemies
  • Restore 6000 (+4.8x, Heal) HP to caster
  • Restore 75 MP to caster

  Dream Melding 911498

Activated By:
  • Dream Chemistry
- MP - Divine Ruination
  • Inflict Charm (5%) on all enemies for one turn
  • Magic damage (2.4x, SPR) to all enemies
  • Increase the limit burst gauge fill rate by 100% for one turn to all allies
5  -  Sinister Dance
Min Level
  • Magic damage (6x, SPR) to all enemies
  • Reduce damage taken by 45% to caster for 2 turns
  • Restore 40% HP and MP to caster
Max Level
  • Magic damage (7.9x, SPR) to all enemies
  • Reduce damage taken by 45% to caster for 2 turns
  • Restore 40% HP and MP to caster
6  -  Sinister Dance
Min Level
  • Magic damage (7x, SPR) to all enemies
  • Reduce damage taken by 45% to caster for 2 turns
  • Restore 50% HP and MP to caster
Max Level
  • Magic damage (9.4x, SPR) to all enemies
  • Reduce damage taken by 45% to caster for 2 turns
  • Restore 50% HP and MP to caster
7  -  Sinister Dance
Min Level
  • Magic damage (8x, SPR) to all enemies
  • Reduce damage taken by 45% to caster for 2 turns
  • Restore 60% HP and MP to caster
Max Level
  • Magic damage (10.9x, SPR) to all enemies
  • Reduce damage taken by 45% to caster for 2 turns
  • Restore 60% HP and MP to caster
7  -  Sinister Dance (Upgraded)
Min Level
  • Magic damage (24x, SPR) to all enemies
  • Reduce damage taken by 25% to all allies for 3 turns
  • Reduce damage taken by 45% to caster for 3 turns
  • Restore 60% HP and MP to caster
Max Level
  • Magic damage (30x, SPR) to all enemies
  • Reduce damage taken by 35% to all allies for 3 turns
  • Reduce damage taken by 55% to caster for 3 turns
  • Restore 70% HP and MP to caster
5  -  Sinister Dance
Min Level
  • Magic damage (6x, SPR) to all enemies
  • Reduce damage taken by 45% to caster for 2 turns
  • Restore 40% HP and MP to caster
Max Level
  • Magic damage (7.9x, SPR) to all enemies
  • Reduce damage taken by 45% to caster for 2 turns
  • Restore 40% HP and MP to caster
6  -  Sinister Dance
Min Level
  • Magic damage (7x, SPR) to all enemies
  • Reduce damage taken by 45% to caster for 2 turns
  • Restore 50% HP and MP to caster
Max Level
  • Magic damage (9.4x, SPR) to all enemies
  • Reduce damage taken by 45% to caster for 2 turns
  • Restore 50% HP and MP to caster
7  -  Sinister Dance
Min Level
  • Magic damage (8x, SPR) to all enemies
  • Reduce damage taken by 45% to caster for 2 turns
  • Restore 60% HP and MP to caster
Max Level
  • Magic damage (10.9x, SPR) to all enemies
  • Reduce damage taken by 45% to caster for 2 turns
  • Restore 60% HP and MP to caster
7  -  Sinister Dance (Upgraded)
Min Level
  • Magic damage (24x, SPR) to all enemies
  • Reduce damage taken by 25% to all allies for 3 turns
  • Reduce damage taken by 45% to caster for 3 turns
  • Restore 60% HP and MP to caster
Max Level
  • Magic damage (30x, SPR) to all enemies
  • Reduce damage taken by 35% to all allies for 3 turns
  • Reduce damage taken by 55% to caster for 3 turns
  • Restore 70% HP and MP to caster

  Shroud of Elements

120 - MP
  • Unlock Shroud of Elements  on turn 1 [8 turns CD]
  • Inflict Charm (30%) on all enemies for one turn
  • Increase resistance to all elements by 40% for one turn to all allies
  • Increase resistance to all elements by 50% for one turn to caster
 300

  Shroud of Elements I

120 - MP
  • Unlock Shroud of Elements I  on turn 1 [8 turns CD]
  • Inflict Charm (40%) on all enemies for one turn
  • Increase resistance to all elements by 60% for one turn to all allies
  • Increase resistance to all elements by 75% for one turn to caster
 1300

  Shroud of Elements II

120 - MP
  • Unlock Shroud of Elements II  on turn 1 [8 turns CD]
  • Inflict Charm (50%) on all enemies for one turn
  • Increase resistance to all elements by 80% for one turn to all allies
  • Increase resistance to all elements by 100% for one turn to caster
 3400

  Enchanting Boost

100 - MP
  • Unlock Enchanting Boost  on turn 3 [6 turns CD]
  • Transfer LB gauge to another unit
  • Use Enchanting Boost  next turn on one ally
 300

  Enchanting Boost I

100 - MP
  • Unlock Enchanting Boost I  on turn 3 [6 turns CD]
  • Transfer LB gauge to another unit
  • Use Enchanting Boost I  next turn on one ally
 1300

  Enchanting Boost II

100 - MP
  • Unlock Enchanting Boost II  on turn 3 [6 turns CD]
  • Transfer LB gauge to another unit
  • Use Enchanting Boost II  next turn on one ally
 3400