Seaside Nichol Seaside Nichol

Rarity   5   -   7
Job Strategist
Role
Chain Family - Flood - Freeze
Summonable
Series FFBE
Gender Male

  Lifeguard - Shade

 42 - Level 54 - MP
  • Reduce damage taken by 30% to all allies for 3 turns
  • Increase DEF and SPR by 100% for 3 turns to all allies

  Lifeguard - Rejuvenator

 56 - Level 24 - MP +2
  • Restore 2500 (+3.5x, Heal) HP to all allies

  Lifeguard - Refreshment

 68 - Level 10 - MP +2
  • Restore 40 MP to all allies
  • Use Lifeguard - Refreshment  next turn on caster

  Sunblock

 80 - Level 60 - MP +2
  • Reduce damage taken from physical attacks taken by 50% to one ally for 3 turns
  • Increase DEF by 150% for 3 turns to one ally
  • Increase break resistance to DEF by 100% for 3 turns to one ally
  • Remove DEF debuff from one ally

  Sunscreen

 80 - Level 60 - MP +2
  • Reduce damage taken by magic attacks by 50% to one ally for 3 turns
  • Increase SPR by 150% for 3 turns to one ally
  • Increase break resistance to SPR by 100% for 3 turns to one ally
  • Remove SPR debuff from one ally

  Dualcast

 80 - Level - MP
  • Enable unit to use magic (excluding blue magic) twice in one turn

  Lifeguard - Waterproof

 40 - Level 54 - MP
  • Increase resistance to Ice and Water by 70% for 3 turns to all allies

  Lifeguard - Sunproof

 40 - Level 54 - MP
  • Increase resistance to Fire and Light by 70% for 3 turns to all allies

  Snap out of it!

 68 - Level 24 - MP
  • Remove Charm debuff from all allies

  Lifeguard - Exhilarant

 76 - Level 21 - MP
  • Increase the limit burst gauge fill rate by 200% for 3 turns to all allies

  Diver - Waterfall

 84 - Level 48 - MP +2
  • Reduce resistance to Water by 80% for 3 turns to all enemies
  • Magic water damage (4.5x, MAG) to all enemies
  • - Absolute Mirror of Equity

  Diver - Icicle

 84 - Level 48 - MP +2
  • Reduce resistance to Ice by 80% for 3 turns to all enemies
  • Magic ice damage (4.5x, MAG) to all enemies
  • - Absolute Mirror of Equity

  Sandcastle

 92 - Level 99 - MP +2
  • Reduce damage taken from physical attacks taken by 35% to all allies for 3 turns
  • Increase DEF by 130% for 3 turns to all allies
  • Grant a 1000 HP shield to all allies for 3 turns

  Foam

 92 - Level 99 - MP +2
  • Reduce damage taken by magic attacks by 35% to all allies for 3 turns
  • Increase SPR by 130% for 3 turns to all allies
  • Grant a 1000 HP shield to all allies for 3 turns

  Splash

 105 - Level 26 - MP
  • Add Water element (100%) to physical attacks for 3 turns to one ally

  Single Consumption

 105 - Level 48 - MP - 3 Turn cooldown - Available on turn 1
  • Steal debuffs to ATK, DEF, MAG, SPR and Imperil? from the rest of the party
  • Grant a 2000 HP shield to caster for 2 turns

  Lifeguard - Revitalizer

 105 - Level 32 - MP
  • Remove all debuffs from caster

  Diver - Submersion

 110 - Level 48 - MP - Flood +2
  • Magic water damage (10.8x, MAG) to all enemies
  • - Absolute Mirror of Equity

  Diver - Regelation

 110 - Level 48 - MP - Freeze +2
  • Magic ice damage (10.8x, MAG) to all enemies
  • - Absolute Mirror of Equity

  Summer Fiesta

 110 - Level 99 - MP - 6 Turn cooldown - Available on turn 6 +2
  • Remove all debuffs from all allies
  • Increase LB gauge by 8 to all allies
  • Grant a 2000 HP shield to all allies for 3 turns

  MP +30%

 1 - Level
  • Increase MP by 30%

  Water God's Grace

 18 - Level
  • Recover MP (5%) per turn
  • Increase resistance to Water by 30%

  MAG +30%

 24 - Level
  • Increase MAG by 30%

  SPR +20%

 30 - Level
  • Increase SPR by 20%

  Calm Awareness

 1 - Level
  • Increase resistance to Poison, Sleep and Petrify by 100%
  • Increase Charm resistance by 100% to caster

  Fancy Beverage

 101 - Level Requirement: TMR or STMR equipped +2
  • Increase all stats gained from espers by 60%
  • Increase DEF, MAG, SPR and HP by 20%
  • Increase resistance to Silence by 100%
  • Increase equipment MAG by 50% when armed with a single weapon

  MAG +20%

 115 - Level
  • Increase MAG by 20%

  Delightful Festivities

 120 - Level
  • Increase equipment MAG by 50% when armed with a single weapon
  • Increase equipment MAG by 50% when armed with two weapons
  • Increase MAG by 30% and MP by 20%

  Waterga

 1 - Level 20 - MP
  • Magic water damage (1.8x, MAG) to all enemies

  Blizzaga

 8 - Level 20 - MP
  • Magic ice damage (1.8x, MAG) to all enemies

  Waterja

 12 - Level 28 - MP
  • Magic water damage (2x, MAG) with consecutive damage increase (max. 4 times, +1x MAG each, 6x total) to all enemies

  Blizzaja

 12 - Level 28 - MP
  • Magic ice damage (2x, MAG) with consecutive damage increase (max. 4 times, +1x MAG each, 6x total) to all enemies

  Flood

 105 - Level 48 - MP - Flood
  • Magic water damage (2.5x, MAG) to all enemies
  • Reduce resistance to Lightning by 50% for 3 turns to all enemies

  Lifeguard - Revitalizer 911311

Activated By:
  • Lifeguard
32 - MP
  • Remove all debuffs from caster

  Diver - Regelation 911313

Activated By:
  • Diver
48 - MP - Freeze
  • Magic ice damage (3.6x, MAG) to all enemies

  Diver - Regelation 913099

Activated By:
  • Diver
48 - MP - Freeze
  • Magic ice damage (7.2x, MAG) to all enemies

  Diver - Regelation 913100

Activated By:
  • Diver
48 - MP - Absolute Mirror of Equity
  • Magic ice damage (10.8x, MAG) to all enemies

  Diver - Submersion 911312

Activated By:
  • Diver
48 - MP - Flood
  • Magic water damage (3.6x, MAG) to all enemies

  Diver - Submersion 913097

Activated By:
  • Diver
48 - MP - Flood
  • Magic water damage (7.2x, MAG) to all enemies

  Diver - Submersion 913098

Activated By:
  • Diver
48 - MP - Absolute Mirror of Equity
  • Magic water damage (10.8x, MAG) to all enemies
5  -  Keep Calm and Stay Cool
Min Level
  • Grant a 2000 HP shield to all allies for 3 turns
  • Increase resistance to Ice and Water by 80% for 3 turns to all allies
  • Increase DEF and SPR by 110% for 3 turns to all allies
Max Level
  • Grant a 2000 HP shield to all allies for 3 turns
  • Increase resistance to Ice and Water by 80% for 3 turns to all allies
  • Increase DEF and SPR by 129% for 3 turns to all allies
6  -  Keep Calm and Stay Cool
Min Level
  • Grant a 2500 HP shield to all allies for 3 turns
  • Increase resistance to Ice and Water by 90% for 3 turns to all allies
  • Increase DEF and SPR by 124% for 3 turns to all allies
Max Level
  • Grant a 2500 HP shield to all allies for 3 turns
  • Increase resistance to Ice and Water by 90% for 3 turns to all allies
  • Increase DEF and SPR by 148% for 3 turns to all allies
7  -  Keep Calm and Stay Cool
Min Level
  • Grant a 3000 HP shield to all allies for 3 turns
  • Increase resistance to Ice and Water by 100% for 3 turns to all allies
  • Increase DEF and SPR by 141% for 3 turns to all allies
Max Level
  • Grant a 3000 HP shield to all allies for 3 turns
  • Increase resistance to Ice and Water by 100% for 3 turns to all allies
  • Increase DEF and SPR by 170% for 3 turns to all allies
5  -  Keep Calm and Stay Cool
Min Level
  • Grant a 2000 HP shield to all allies for 3 turns
  • Increase resistance to Ice and Water by 80% for 3 turns to all allies
  • Increase DEF and SPR by 110% for 3 turns to all allies
Max Level
  • Grant a 2000 HP shield to all allies for 3 turns
  • Increase resistance to Ice and Water by 80% for 3 turns to all allies
  • Increase DEF and SPR by 129% for 3 turns to all allies
6  -  Keep Calm and Stay Cool
Min Level
  • Grant a 2500 HP shield to all allies for 3 turns
  • Increase resistance to Ice and Water by 90% for 3 turns to all allies
  • Increase DEF and SPR by 124% for 3 turns to all allies
Max Level
  • Grant a 2500 HP shield to all allies for 3 turns
  • Increase resistance to Ice and Water by 90% for 3 turns to all allies
  • Increase DEF and SPR by 148% for 3 turns to all allies
7  -  Keep Calm and Stay Cool
Min Level
  • Grant a 3000 HP shield to all allies for 3 turns
  • Increase resistance to Ice and Water by 100% for 3 turns to all allies
  • Increase DEF and SPR by 141% for 3 turns to all allies
Max Level
  • Grant a 3000 HP shield to all allies for 3 turns
  • Increase resistance to Ice and Water by 100% for 3 turns to all allies
  • Increase DEF and SPR by 170% for 3 turns to all allies