Shadow Lord Shadow Lord Brave Shift

Rarity   5   -  NV
Job Shadow Lord
Role
Chain Family - Bolting Strike - Absolute Mirror of Equity
Summonable
Series FFXI
Gender Male

  Dynamic Assault

 1 - Level 28 - MP
  • Use Dynamic Assault , or Dynamic Assault , if used after Blood Weapon (FFXI: Shadow Lord) , Blood Weapon (FFXI: Shadow Lord)+1  or Blood Weapon (FFXI: Shadow Lord)+2 

  Transfusion

 23 - Level 24 - MP
  • Physical damage (2x, ATK) as HP drain (30%) to one enemy
  • Increase DEF and SPR by 80% for 3 turns to caster

  Violent Rupture

 69 - Level 40 - MP
  • Use Violent Rupture , or Violent Rupture , if used after Blood Weapon (FFXI: Shadow Lord) , Blood Weapon (FFXI: Shadow Lord)+1  or Blood Weapon (FFXI: Shadow Lord)+2 

  Manastrom

 80 - Level 24 - MP
  • Physical damage (2x, ATK) as MP drain (30%) to one enemy
  • Increase ATK and MAG by 80% for 3 turns to caster

  Oblivion Smash

 1 - Level 36 - MP
  • Use Oblivion Smash , or Oblivion Smash , if used after Blood Weapon (FFXI: Shadow Lord) , Blood Weapon (FFXI: Shadow Lord)+1  or Blood Weapon (FFXI: Shadow Lord)+2 

  Anger Inherited

 1 - Level 99 - MP - 4 Turn cooldown - Available on turn 1
  • Auto-revive (80% HP) for 3 turns to caster
  • Unknown active effect type '168': [5,0,0,3,510858,0,4,5,99999]

  Soma Wall

 17 - Level 45 - MP
  • Reduce damage taken from physical attacks taken by 30% to caster for 3 turns
  • Restore 10000 HP split over 3 turns to caster

  Cross Smash

 36 - Level 32 - MP
  • Use Cross Smash , or Cross Smash , if used after Blood Weapon (FFXI: Shadow Lord) , Blood Weapon (FFXI: Shadow Lord)+1  or Blood Weapon (FFXI: Shadow Lord)+2 

  Spell Wall

 51 - Level 45 - MP
  • Reduce damage taken by magic attacks by 30% to caster for 3 turns
  • Restore 150 MP split over 3 turns to caster

  Dynamic Implosion

 88 - Level 45 - MP +2
  • Use Dynamic Implosion+2 , or Dynamic Implosion+2 , if used after Blood Weapon (FFXI: Shadow Lord) , Blood Weapon (FFXI: Shadow Lord)+1  or Blood Weapon (FFXI: Shadow Lord)+2 

  Doom Arc

 100 - Level 45 - MP +2
  • Use Doom Arc+2 , or Doom Arc+2 , if used after Blood Weapon (FFXI: Shadow Lord) , Blood Weapon (FFXI: Shadow Lord)+1  or Blood Weapon (FFXI: Shadow Lord)+2 

  Blood Weapon (FFXI: Shadow Lord)

 101 - Level 66 - MP - 3 Turn cooldown - Available on turn 1
  • 30% HP damage to caster
  • Increase ATK by 250% for 2 turns to caster
  • Reduce DEF by 50% for 2 turns to caster
  • Restore 19998 HP split over 2 turns to caster

  Spawn Shadow

 105 - Level 36 - MP
  • Dodge 2 physical attacks for 3 turns to caster
  • Auto-revive (100% HP) for 3 turns to caster

  True Cross Smash

 120 - Level 80 - MP - Bolting Strike +5
  • Physical damage (84x, ATK) to one enemy
  • Reduce DEF by 80% for 3 turns to one enemy
  • Reduce resistance to Dark by 120% for 3 turns to one enemy
  • - Bolting Strike

  True Spell Wall

 120 - Level - MP
  • Use True Spell Wall  once

  Umbral Orb

 120 - Level 76 - MP - Absolute Mirror of Equity
  • Physical damage (68x, ATK) to all enemies
  • Add Dark element (100%) to physical attacks for 4 turns to caster
  • Increase Dark physical damage by 20% to caster for 4 turns
  • Increase Dark magic damage by 20% to caster for 4 turns

  Sword Mastery

 1 - Level
  • Increase ATK, DEF, MAG and SPR by 50% when equipped with a Sword

  Hatred for the Talekeeper

 54 - Level
  • Increase HP by 30%
  • Increase ATK by 150% for 3 turns when HP drops below 50% (max 9999x)

  Guardian of Shadows

 69 - Level
  • Increase ATK by 30%
  • Increase resistance to Dark by 100%

  Unforgiving Power

 101 - Level Requirement: TMR or STMR equipped
  • Increase resistance to all status effects by 100%
  • Increase the damage of Cross Smash (507706, 507707), Cross Smash+1 (913075, 913076), Cross Smash+2 (913077, 913078), Doom Arc (507710, 507711), Doom Arc+1 (509672, 509673), Doom Arc+2 (509674, 509675), Dynamic Assault (507700, 507701), Dynamic Implosion (507708, 507709), Dynamic Implosion+1 (509676, 509677), Dynamic Implosion+2 (509678, 509679), Oblivion Smash (507704, 507705) and Violent Rupture (507702, 507703) by (1x)

  Shadow Lord

 110 - Level
  • Increase equipment ATK by 100% when armed with a single weapon and no shield
  • Increase Accuracy by 25% when armed with a single weapon and no shield
  • Increase equipment ATK by 30% when armed with two weapons

  SPR +20%

 115 - Level
  • Increase SPR by 20%

  Immortal Justice

 120 - Level
  • 50% chance to set HP to 1 upon fatal damage, if HP was above 40% (max 3 times)
  • Increase DEF by 30%

  Dual Wield

 120 - Level
  • Enable unit to equip two one-handed weapons
5  -  Tera Slash
Min Level
  • Cast Death (20%) or deal physical damage (3.55x * 2 = 7.1x, ATK) to all enemies
Max Level
  • Cast Death (40%) or deal physical damage (4.5x * 2 = 9x, ATK) to all enemies
6  -  Tera Slash
Min Level
  • Cast Death (35%) or deal physical damage (4.8x * 2 = 9.6x, ATK) to all enemies
Max Level
  • Cast Death (60%) or deal physical damage (6x * 2 = 12x, ATK) to all enemies
7  -  Tera Slash
Min Level
  • Cast Death (50%) or deal physical damage (44.2x * 2 = 88.4x, ATK) to all enemies
Max Level
  • Cast Death (80%) or deal physical damage (50x * 2 = 100x, ATK) to all enemies
7  -  Tera Slash
Min Level
  • Cast Death (50%) or deal physical damage (44.2x * 2 = 88.4x, ATK) to all enemies
Max Level
  • Cast Death (80%) or deal physical damage (50x * 2 = 100x, ATK) to all enemies
5  -  Tera Slash
Min Level
  • Cast Death (20%) or deal physical damage (3.55x * 2 = 7.1x, ATK) to all enemies
Max Level
  • Cast Death (40%) or deal physical damage (4.5x * 2 = 9x, ATK) to all enemies
6  -  Tera Slash
Min Level
  • Cast Death (35%) or deal physical damage (4.8x * 2 = 9.6x, ATK) to all enemies
Max Level
  • Cast Death (60%) or deal physical damage (6x * 2 = 12x, ATK) to all enemies
7  -  Tera Slash
Min Level
  • Cast Death (50%) or deal physical damage (44.2x * 2 = 88.4x, ATK) to all enemies
Max Level
  • Cast Death (80%) or deal physical damage (50x * 2 = 100x, ATK) to all enemies
7  -  Tera Slash
Min Level
  • Cast Death (50%) or deal physical damage (44.2x * 2 = 88.4x, ATK) to all enemies
Max Level
  • Cast Death (80%) or deal physical damage (50x * 2 = 100x, ATK) to all enemies