Jecht Jecht

Rarity   5   -   7
Job Guardian
Role
Chain Family - Divine Ruination
Summonable
Series FFX
Gender Male

  Jecht Shot

 1 - Level 45 - MP
  • Physical water damage (2x * 2 = 4x, ATK) to one enemy (ignore cover)
  • Add Water element (100%) to physical attacks for 5 turns to caster

  Jecht Beam

 31 - Level 24 - MP
  • Physical damage (1.8x, ATK) to one enemy
  • Inflict Petrify (30%) on one enemy
  • Restore 70 MP to caster

  Triumphant Grasp

 65 - Level 52 - MP
  • Physical damage (1.2x, ATK) to one enemy
  • Physical damage (3x, ATK) to all enemies
  • Inflict Disease (40%) on all enemies

  Jecht Bomber

 14 - Level 48 - MP
  • Physical damage (1.8x * 2 = 3.6x, ATK) to all enemies (ignore cover)
  • Increase LB gauge by 6 to caster

  Jecht Shot Mark III

 43 - Level 52 - MP
  • Physical damage (4x, ATK) to one enemy
  • Reduce DEF by 60% for 5 turns to one enemy

  Jecht Rush

 71 - Level 45 - MP - Divine Ruination +2
  • Physical damage (0.75x * 2 = 1.5x, ATK) to one enemy (ignore cover)
  • Physical damage (2.75x * 2 = 5.5x, ATK) to one enemy (ignore cover)
  • Reduce resistance to Water by 100% for 5 turns to one enemy
  • - Divine Ruination

  Hot Steel

 89 - Level 45 - MP
  • Physical damage (1.2x, ATK) to one enemy
  • Physical damage (4x, ATK) to one enemy

  Quick Block

 100 - Level 38 - MP +2
  • Physical damage (1.8x, ATK) to one enemy
  • Reduce damage taken from physical attacks taken by 30% to caster for 3 turns
  • Gain 3 uses of Hot Steel , Jecht Beam , Jecht Bomber , Jecht Rush , Jecht Rush+1 , Jecht Rush+2 , Jecht Shot , Jecht Shot Mark III , Quick Block , Quick Block+1 , Quick Block+2  and Triumphant Grasp  for 3 turns

  Fake Out

 105 - Level 76 - MP - 5 Turn cooldown - Available on turn 1 +2
  • Remove ATK, DEF, MAG and SPR debuff from caster
  • Increase ATK by 200% for 5 turns to caster (can not be removed)
  • Increase damage of Hot Steel , Jecht Rush , Jecht Rush+1 , Jecht Rush+2  and Jecht Shot Mark III  by 600% for 4 turns
  • Gain 3 uses of Hot Steel , Jecht Beam , Jecht Bomber , Jecht Rush , Jecht Rush+1 , Jecht Rush+2 , Jecht Shot , Jecht Shot Mark III , Quick Block , Quick Block+1 , Quick Block+2  and Triumphant Grasp  for 4 turns

  Otherworld

 110 - Level 120 - MP - 8 Turn cooldown - Available on turn 8
  • Physical damage (9x * 2 = 18x, ATK) to all enemies (ignore cover)

  Tackle Slip

 1 - Level
  • 30% chance of evading physical attacks

  MP +20%

 1 - Level
  • Increase MP by 20%

  Vainglory

 17 - Level
  • Increase ATK by 30%
  • Increase LB gauge by 1 per turn

  Brutal Blitzer

 48 - Level +2
  • Increase HP by 60% and DEF and SPR by 30%
  • Increase ATK by 130% when equipped with a Great Sword

  Top Athlete

 80 - Level
  • Increase the limit burst gauge fill rate by 200%
  • Increase resistance to Blind, Sleep and Paralyze by 100%

  Jecht Block

 1 - Level
  • 30% chance to counter physical attacks with Jecht Block  to caster (max 2 / turn)

  Ace of the Zanarkand Abes

 29 - Level
  • Increase MP by 20%
  • Increase resistance to Water by 50%
  • Recover MP (5%) per turn

  Superstar

 56 - Level +2
  • Increase physical damage against Beasts by 50%
  • Increase physical damage against Avians by 50%
  • Increase physical damage against Demons by 50%
  • Increase equipment ATK by 150% when armed with a single weapon
  • Increase Accuracy by 25% when armed with a single weapon
  • Increase equipment ATK by 70% when armed with two weapons

  Blitz King

 101 - Level Requirement: TMR or STMR equipped
  • Increase all stats gained from espers by 10%
  • Increase equipment ATK by 50% when armed with a single weapon
  • Increase Accuracy by 25% when armed with a single weapon
  • Increase equipment ATK by 30% when armed with two weapons

  DEF +20%

 115 - Level
  • Increase DEF by 20%

  Old Man's Silhouette

 120 - Level
  • Increase HP by 20%
  • Increase ATK by 40% and MP by 20% when equipped with a Great Sword
  • Increase the damage of Hot Steel , Jecht Beam , Jecht Bomber , Jecht Shot , Jecht Shot Mark III  and Triumphant Grasp  by (1.5x)
  • Increase the damage of Jecht Rush , Jecht Rush+1 , Jecht Rush+2  and Otherworld  by (0.75x)

  Hot Steel 228882

Activated By:
  • Double Quickstrike
45 - MP
  • Physical damage (1.2x, ATK) to one enemy
  • Physical damage (4x, ATK) to one enemy

  Jecht Bomber 228884

Activated By:
  • Double Quickstrike
48 - MP
  • Physical damage (1.8x * 2 = 3.6x, ATK) to all enemies (ignore cover)
  • Increase LB gauge by 6 to caster

  Jecht Rush 228881

Activated By:
  • Double Quickstrike
45 - MP - Divine Ruination
  • Physical damage (0.5x * 2 = 1x, ATK) to one enemy (ignore cover)
  • Physical damage (2.5x * 2 = 5x, ATK) to one enemy (ignore cover)
  • Reduce resistance to Water by 75% for 3 turns to one enemy

  Jecht Rush 708015

Activated By:
  • Double Quickstrike
45 - MP - Divine Ruination
  • Physical damage (0.5x * 2 = 1x, ATK) to one enemy (ignore cover)
  • Physical damage (2.5x * 2 = 5x, ATK) to one enemy (ignore cover)
  • Reduce resistance to Water by 80% for 3 turns to one enemy

  Jecht Rush 708016

Activated By:
  • Double Quickstrike
45 - MP - Divine Ruination
  • Physical damage (0.75x * 2 = 1.5x, ATK) to one enemy (ignore cover)
  • Physical damage (2.75x * 2 = 5.5x, ATK) to one enemy (ignore cover)
  • Reduce resistance to Water by 100% for 5 turns to one enemy

  Jecht Shot Mark III 228885

Activated By:
  • Double Quickstrike
52 - MP
  • Physical damage (4x, ATK) to one enemy
  • Reduce DEF by 60% for 5 turns to one enemy

  Quick Block 228886

Activated By:
  • Double Quickstrike
  • Quick Block
38 - MP
  • Physical damage (1.8x, ATK) to one enemy
  • Reduce damage taken from physical attacks taken by 20% to caster for one turn
  • Gain 3 uses of Hot Steel , Jecht Beam , Jecht Bomber , Jecht Rush , Jecht Rush+1 , Jecht Rush+2 , Jecht Shot , Jecht Shot Mark III , Quick Block , Quick Block+1 , Quick Block+2  and Triumphant Grasp  for one turn

  Quick Block 708011

Activated By:
  • Double Quickstrike
  • Quick Block
38 - MP
  • Physical damage (1.8x, ATK) to one enemy
  • Reduce damage taken from physical attacks taken by 20% to caster for 2 turns
  • Gain 3 uses of Hot Steel , Jecht Beam , Jecht Bomber , Jecht Rush , Jecht Rush+1 , Jecht Rush+2 , Jecht Shot , Jecht Shot Mark III , Quick Block , Quick Block+1 , Quick Block+2  and Triumphant Grasp  for 2 turns

  Quick Block 708012

Activated By:
  • Double Quickstrike
  • Quick Block
38 - MP
  • Physical damage (1.8x, ATK) to one enemy
  • Reduce damage taken from physical attacks taken by 30% to caster for 3 turns
  • Gain 3 uses of Hot Steel , Jecht Beam , Jecht Bomber , Jecht Rush , Jecht Rush+1 , Jecht Rush+2 , Jecht Shot , Jecht Shot Mark III , Quick Block , Quick Block+1 , Quick Block+2  and Triumphant Grasp  for 3 turns

  Jecht Block 508754

Activated By:
  • Jecht Block
- MP
  • Physical damage (1x, ATK) to one enemy
  • Reduce DEF by 70% for one turn to one enemy
  • Increase ATK by 150% for one turn to caster
5  -  Ultimate Jecht Shot
Min Level
  • Physical damage (6.1x, ATK) to all enemies
  • Gain 3 uses of Hot Steel , Jecht Beam , Jecht Bomber , Jecht Rush , Jecht Rush+1 , Jecht Rush+2 , Jecht Shot , Jecht Shot Mark III , Quick Block , Quick Block+1 , Quick Block+2 and Triumphant Grasp for 3 turns
Max Level
  • Physical damage (8x, ATK) to all enemies
  • Gain 3 uses of Hot Steel , Jecht Beam , Jecht Bomber , Jecht Rush , Jecht Rush+1 , Jecht Rush+2 , Jecht Shot , Jecht Shot Mark III , Quick Block , Quick Block+1 , Quick Block+2 and Triumphant Grasp for 3 turns
6  -  Ultimate Jecht Shot
Min Level
  • Physical damage (7.6x, ATK) to all enemies
  • Gain 3 uses of Hot Steel , Jecht Beam , Jecht Bomber , Jecht Rush , Jecht Rush+1 , Jecht Rush+2 , Jecht Shot , Jecht Shot Mark III , Quick Block , Quick Block+1 , Quick Block+2 and Triumphant Grasp for 3 turns
Max Level
  • Physical damage (10x, ATK) to all enemies
  • Gain 3 uses of Hot Steel , Jecht Beam , Jecht Bomber , Jecht Rush , Jecht Rush+1 , Jecht Rush+2 , Jecht Shot , Jecht Shot Mark III , Quick Block , Quick Block+1 , Quick Block+2 and Triumphant Grasp for 3 turns
7  -  Ultimate Jecht Shot
Min Level
  • Physical damage (12x, ATK) to all enemies
  • Gain 3 uses of Hot Steel , Jecht Beam , Jecht Bomber , Jecht Rush , Jecht Rush+1 , Jecht Rush+2 , Jecht Shot , Jecht Shot Mark III , Quick Block , Quick Block+1 , Quick Block+2 and Triumphant Grasp for 3 turns
Max Level
  • Physical damage (16x, ATK) to all enemies
  • Gain 3 uses of Hot Steel , Jecht Beam , Jecht Bomber , Jecht Rush , Jecht Rush+1 , Jecht Rush+2 , Jecht Shot , Jecht Shot Mark III , Quick Block , Quick Block+1 , Quick Block+2 and Triumphant Grasp for 3 turns
5  -  Ultimate Jecht Shot
Min Level
  • Physical damage (6.1x, ATK) to all enemies
  • Gain 3 uses of Hot Steel , Jecht Beam , Jecht Bomber , Jecht Rush , Jecht Rush+1 , Jecht Rush+2 , Jecht Shot , Jecht Shot Mark III , Quick Block , Quick Block+1 , Quick Block+2 and Triumphant Grasp for 3 turns
Max Level
  • Physical damage (8x, ATK) to all enemies
  • Gain 3 uses of Hot Steel , Jecht Beam , Jecht Bomber , Jecht Rush , Jecht Rush+1 , Jecht Rush+2 , Jecht Shot , Jecht Shot Mark III , Quick Block , Quick Block+1 , Quick Block+2 and Triumphant Grasp for 3 turns
6  -  Ultimate Jecht Shot
Min Level
  • Physical damage (7.6x, ATK) to all enemies
  • Gain 3 uses of Hot Steel , Jecht Beam , Jecht Bomber , Jecht Rush , Jecht Rush+1 , Jecht Rush+2 , Jecht Shot , Jecht Shot Mark III , Quick Block , Quick Block+1 , Quick Block+2 and Triumphant Grasp for 3 turns
Max Level
  • Physical damage (10x, ATK) to all enemies
  • Gain 3 uses of Hot Steel , Jecht Beam , Jecht Bomber , Jecht Rush , Jecht Rush+1 , Jecht Rush+2 , Jecht Shot , Jecht Shot Mark III , Quick Block , Quick Block+1 , Quick Block+2 and Triumphant Grasp for 3 turns
7  -  Ultimate Jecht Shot
Min Level
  • Physical damage (12x, ATK) to all enemies
  • Gain 3 uses of Hot Steel , Jecht Beam , Jecht Bomber , Jecht Rush , Jecht Rush+1 , Jecht Rush+2 , Jecht Shot , Jecht Shot Mark III , Quick Block , Quick Block+1 , Quick Block+2 and Triumphant Grasp for 3 turns
Max Level
  • Physical damage (16x, ATK) to all enemies
  • Gain 3 uses of Hot Steel , Jecht Beam , Jecht Bomber , Jecht Rush , Jecht Rush+1 , Jecht Rush+2 , Jecht Shot , Jecht Shot Mark III , Quick Block , Quick Block+1 , Quick Block+2 and Triumphant Grasp for 3 turns