Trance Terra Trance Terra

Rarity   5   -   7
Job Magic Warrior
Role
Chain Family - Chaos Wave
Summonable
Series FFVI
Gender Female

  Dual Black Magic

 1 - Level - MP
  • Enable unit to cast 2 black magic spells

  Chaos Wave

 80 - Level 35 - MP +2
  • Use Chaos Wave+2 , or Chaos Wave+2 , if used after Magical Activation , Magical Activation+1  or Magical Activation+2 

  Maduin Guard

 91 - Level 30 - MP
  • Increase resistance to Fire, Ice and Lightning by 40% for 3 turns to all allies

  Magical Activation

 100 - Level 25 - MP +2
  • Increase MAG and SPR by 120% for 3 turns to caster
  • Grant Dual-cast White magic for 5 turns to caster
  • Gain 2 uses of Chaos Wave skills [(500580, 500590) / Awakened+2 (704520, 704690, 704700) / +1 (704490, 704500) / +2 (704670, 704680)] for 5 turns

  Chaos Dark

 105 - Level 78 - MP - Chaos Wave
  • Magic dark damage (4x, MAG) with consecutive damage increase (max. 5 times, +2x MAG each, 14x total) to all enemies

  Chaos Flare

 105 - Level 78 - MP - Chaos Wave
  • Magic fire damage (4x, MAG) with consecutive damage increase (max. 5 times, +2x MAG each, 14x total) to all enemies

  Full Magical Activation

 110 - Level 99 - MP - 6 Turn cooldown - Available on turn 1
  • Gain 4 uses of Chaos skills [Dark  / Flare  / Wave  / Wave Awakened+2  / Wave+1  / Wave+2 ] for one turn
  • Increase MAG by 120% for 3 turns to caster

  SPR +20%

 10 - Level
  • Increase SPR by 20%

  Omen

 21 - Level
  • 30% chance of evading physical attacks

  Auto-Refresh

 68 - Level
  • Recover MP (5%) per turn

  Guardian Mog

 75 - Level
  • Cure all status effects after battle

  MAG +30%

 80 - Level
  • Increase MAG by 30%

  Inherited Power

 1 - Level +2
  • Increase MAG by 80%, SPR by 30% and HP by 20%
  • Increase resistance to Silence by 100%
  • Increase resistance to Fire, Ice and Lightning by 30%

  MP +30%

 76 - Level
  • Increase MP by 30%

  Awakening of Maduin

 101 - Level Requirement: TMR or STMR equipped
  • Increase HP by 30% and MP by 20%
  • Use Chaos Chain  at the start of a battle or when revived
  • Increase resistance to Fire, Ice and Lightning by 20%

  MAG +20%

 115 - Level
  • Increase MAG by 20%

  Magicite's Power

 120 - Level
  • Increase the damage of Chaos Wave skills [(208250, 500580, 500590) / Awakened+2 (704520, 704690, 704700) / +1 (504360, 704480, 704490, 704500) / +2 (504370, 704510, 704670, 704680)] by (1x)
  • Increase equipment MAG by 30% when armed with a single weapon
  • Increase equipment MAG by 30% when armed with two weapons

  Cura

 1 - Level 7 - MP
  • Restore 400 (+3x, Heal) HP to all allies

  Fira

 1 - Level 9 - MP
  • Magic fire damage (1.4x, MAG) to all enemies

  Blizzara

 1 - Level 9 - MP
  • Magic ice damage (1.4x, MAG) to all enemies

  Thundara

 1 - Level 9 - MP
  • Magic lightning damage (1.4x, MAG) to all enemies

  Firaga

 50 - Level 20 - MP
  • Magic fire damage (1.8x, MAG) to all enemies

  Graviga

 50 - Level 20 - MP
  • 75% HP damage to all enemies

  Holy

 30 - Level 35 - MP
  • Magic light damage (2.3x, SPR) to one enemy

  Ultima

 42 - Level 60 - MP
  • Magic damage (2.8x * 1.33 = 3.73x, MAG) to all enemies (ignore reflect)

+1
  • Magic damage (2.8x * 1.33 = 3.73x, MAG) to all enemies (ignore reflect)

+2
  • Magic damage (2.8x * 2 = 5.6x, MAG) to all enemies (ignore reflect)

  Full-Life

 62 - Level 20 - MP
  • Revive target from KO (100% HP)
  • Instant KO to Reaper target

  Blizzaja

 101 - Level 28 - MP
  • Magic ice damage (2x, MAG) with consecutive damage increase (max. 4 times, +1x MAG each, 6x total) to all enemies

  Thundaja

 101 - Level 28 - MP
  • Magic lightning damage (2x, MAG) with consecutive damage increase (max. 4 times, +1x MAG each, 6x total) to all enemies

  Curaga

 105 - Level 15 - MP
  • Restore 1000 (+3.4x, Heal) HP to all allies

  Chaos Wave 500580

Activated By:
  • Unlock Magic
  • Chaos Wave
35 - MP - Chaos Wave
  • Magic damage (1.8x * 2 = 3.6x, MAG) to all enemies (ignore reflect)

  Chaos Wave 500590

Activated By:
  • Chaos Wave
- MP - Chaos Wave Awakened
  • Magic damage (3.6x * 2 = 7.2x, MAG) to all enemies (ignore reflect)

  Magical Activation 208240

Activated By:
  • Chaos Wave
25 - MP
  • Increase MAG and SPR by 80% for 3 turns to caster

  Magical Activation 704460

Activated By:
  • Chaos Wave
25 - MP
  • Increase MAG and SPR by 100% for 3 turns to caster

  Magical Activation 704470

Activated By:
  • Chaos Wave
25 - MP
  • Increase MAG and SPR by 120% for 3 turns to caster
  • Grant Dual-cast White magic for 5 turns to caster
  • Gain 2 uses of Chaos Wave skills [(500580, 500590) / Awakened+2 (704520, 704690, 704700) / +1 (704490, 704500) / +2 (704670, 704680)] for 5 turns

  Chaos Chain 226851

Activated By:
  • Awakening of Maduin
- MP
  • Gain 4 uses of Chaos skills [Dark  / Flare  / Wave (500580, 500590) / Wave Awakened+2  / Wave+1 (704490, 704500) / Wave+2 (704670, 704680)] for one turn

  Chaos Wave Awakened 704520

Activated By:
  • Full Magical Activation
35 - MP - Chaos Wave Awakened
  • Magic damage (4.2x * 2 = 8.4x, MAG) to all enemies (ignore reflect)
5  -  Riot Blade - Trance
Min Level
  • Magic damage (2.5x * 2 = 5x, MAG) to all enemies (ignore reflect)
Max Level
  • Magic damage (3.45x * 2 = 6.9x, MAG) to all enemies (ignore reflect)
6  -  Riot Blade - Trance
Min Level
  • Magic damage (2.7x * 2 = 5.4x, MAG) to all enemies (ignore reflect)
Max Level
  • Magic damage (3.9x * 2 = 7.8x, MAG) to all enemies (ignore reflect)
7  -  Riot Blade - Trance
Min Level
  • Magic damage (4.95x * 2 = 9.9x, MAG) to all enemies (ignore reflect)
Max Level
  • Magic damage (6.4x * 2 = 12.8x, MAG) to all enemies (ignore reflect)
5  -  Riot Blade - Trance
Min Level
  • Magic damage (2.5x * 2 = 5x, MAG) to all enemies (ignore reflect)
Max Level
  • Magic damage (3.45x * 2 = 6.9x, MAG) to all enemies (ignore reflect)
6  -  Riot Blade - Trance
Min Level
  • Magic damage (2.7x * 2 = 5.4x, MAG) to all enemies (ignore reflect)
Max Level
  • Magic damage (3.9x * 2 = 7.8x, MAG) to all enemies (ignore reflect)
7  -  Riot Blade - Trance
Min Level
  • Magic damage (4.95x * 2 = 9.9x, MAG) to all enemies (ignore reflect)
Max Level
  • Magic damage (6.4x * 2 = 12.8x, MAG) to all enemies (ignore reflect)