Warrior of Light Bartz Warrior of Light Bartz

Rarity   5   -   7
Job Adventurer
Role
Chain Family - Absolute Mirror of Equity - Graviton Cannon
Summonable
Series FFV
Gender Male

  Time Mage: Haste

 1 - Level 12 - MP
  • Increase the limit burst gauge fill rate by 200% for 5 turns to caster
  • Increase LB gauge by 10 to caster

  Geomancer: Wind Slash

 20 - Level 36 - MP
  • Physical wind damage (1.8x, ATK) to all enemies
  • Physical wind damage (1.8x, ATK) to all enemies

  Monk: Chakra

 39 - Level 10 - MP
  • Restore 4000 HP and 60 MP to caster
  • Cure Poison and Blind for caster

  Entrust

 63 - Level 18 - MP
  • Transfer LB gauge to another unit

  Mystic Knight: Hurricane Tomahawk

 80 - Level 52 - MP - Absolute Mirror of Equity
  • Physical wind damage (4.5x, ATK) to one enemy
  • Add Wind element (100%) to physical attacks for 5 turns to caster

  Blue Mage: White Wind

 13 - Level 42 - MP
  • Restore 3000 HP to all allies
  • Increase resistance to Wind by 100% for 3 turns to all allies

  Gladiator: Bladeblitz

 37 - Level 45 - MP - Graviton Cannon
  • Physical damage (2.5x, ATK) with consecutive damage increase (max. 15 times, +0.5x ATK each, 10x total) to all enemies

  Cannoneer: Silver Shot

 61 - Level 48 - MP
  • Remove all buffs and debuffs from one enemy
  • Reduce DEF and SPR by 50% for 3 turns to one enemy

  Dancer: Sword Dance

 86 - Level 56 - MP - Absolute Mirror of Equity
  • Physical damage (1x, ATK) to one enemy
  • Physical damage (4.5x, ATK) to one enemy
  • Reduce resistance to Wind by 120% for 3 turns to one enemy

  Gained a job level - Level 2

 100 - Level - MP
  • Increase ATK, DEF, MAG and SPR by 120% for 9999 turns to caster (can not be removed)
  • Increase damage of Brave Blade (FFV) , Dancer: Sword Dance , Dual Spellblade , Geomancer: Wind Slash , Gladiator: Bladeblitz  and Mystic Knight: Hurricane Tomahawk  by 300% for 9999 turns
  • Gain Gained a job level - Level 3  (1 use)

  Winds of Pursuit

 105 - Level 120 - MP - 12 Turn cooldown - Available on turn 1
  • Reduce resistance to Wind by 120% for 5 turns to all enemies
  • Increase resistance to Wind and Earth by 100% for 5 turns to all allies
  • Add Wind element (100%) to physical attacks for 5 turns to caster

  Dual Spellblade

 110 - Level 84 - MP - Absolute Mirror of Equity - 4 Turn cooldown - Available on turn 4
  • Physical wind damage (1x, ATK) to one enemy
  • Physical wind damage (6.5x, ATK) to one enemy
  • Increase damage of Brave Blade (FFV)  by 100% for 2 turns
  • Gain Brave Blade (FFV)  for one turn

  Dual Wield

 1 - Level
  • Enable unit to equip two one-handed weapons

  Boko's Pendant

 9 - Level
  • Increase ATK, DEF, MAG, SPR, HP and MP by 10%

  Bard: Sinewy Etude

 9 - Level
  • Use Bard: Sinewy Etude  at the start of a battle or when revived

  Wind Wanderer

 31 - Level
  • Increase DEF and SPR by 20%
  • Increase resistance to Wind by 50%

  Boko's Bond

 51 - Level
  • Increase MP by 20%
  • Gain Regen  at the start of a battle or when revived
  • Recover MP (5%) per turn

  Piano Master

 75 - Level
  • Increase HP by 30%
  • Increase resistance to Sleep and Confusion by 100%

  Dual Blade Mastery

 1 - Level
  • Increase maximum chain modifier by 100% when using two one-handed weapons

  Tailwind

 1 - Level
  • Increase the limit burst gauge fill rate by 150%

  Samurai: Shirahadori

 24 - Level
  • 30% chance to counter physical attacks with Samurai: Shirahadori  to caster (max 1 / turn)

  Adventurer's Freedom

 50 - Level
  • Increase equipment ATK by 50% when armed with two weapons

  Father's Blade

 74 - Level
  • Increase ATK by 20%
  • Increase ATK by 50% when equipped with a Sword

  Explorer's Heart

 101 - Level Requirement: TMR or STMR equipped
  • Increase ATK by 30% and HP by 20%
  • Increase resistance to Wind by 50%
  • Increase equipment ATK by 50% when armed with two weapons

  Unleashed Power

 101 - Level
  • Use Unleashed Power  at the start of a battle or when revived

  SPR +20%

 115 - Level
  • Increase SPR by 20%

  Son of Dorgann

 120 - Level
  • Increase ATK by 40%
  • Increase the damage of Dancer: Sword Dance , Dual Spellblade , Geomancer: Wind Slash , Gladiator: Bladeblitz  and Mystic Knight: Hurricane Tomahawk  by (1.5x)
  • Increase the damage of Brave Blade (FFV)  by (0.5x)

  Bard: Sinewy Etude 509627

Activated By:
  • Bard: Sinewy Etude
- MP
  • Increase ATK by 100% for 9999 turns to caster (can not be removed)

  Samurai: Shirahadori 509626

Activated By:
  • Samurai: Shirahadori
- MP
  • Dodge 1 physical attacks for one turn to caster

  Fragments of Inner Courage II 800027

Activated By:
  • Double Job Ability
100 - MP
  • Unlock Fragments of Inner Courage II  on turn 1 [20 turns CD]
  • Increase damage of Brave Blade (FFV) , Dancer: Sword Dance , Dual Spellblade , Geomancer: Wind Slash , Gladiator: Bladeblitz  and Mystic Knight: Hurricane Tomahawk  by 200% for 9999 turns

  Brave Blade (FFV) 509624

Activated By:
  • Gained a job level - Level 2
  • Dual Spellblade
  • Son of Dorgann
99 - MP
  • Physical damage (0.25x * 2 = 0.5x, ATK) to one enemy (ignore cover)
  • Physical damage (0.5x * 2 = 1x, ATK) to one enemy (ignore cover)
  • Physical damage (5x * 2 = 10x, ATK) to one enemy (ignore cover)

  Dual Spellblade 509623

Activated By:
  • Gained a job level - Level 2
84 - MP - Absolute Mirror of Equity
  • Physical wind damage (1x, ATK) to one enemy
  • Physical wind damage (6.5x, ATK) to one enemy
  • Increase damage of Brave Blade (FFV)  by 100% for 2 turns
  • Gain Brave Blade (FFV)  for one turn

  Gained a job level - Level 3 509621

Activated By:
  • Gained a job level - Level 2
- MP
  • Increase ATK, DEF, MAG and SPR by 150% for 9999 turns to caster (can not be removed)
  • Increase damage of Brave Blade (FFV) , Dancer: Sword Dance , Dual Spellblade , Geomancer: Wind Slash , Gladiator: Bladeblitz  and Mystic Knight: Hurricane Tomahawk  by 400% for 9999 turns
  • Gain Gained a job level - Job Mastered!  (1 use)
5  -  Blades of Legend
Min Level
  • Physical damage (10x, ATK) to all enemies
  • Use Blades of Legend next turn on caster
  • Increase damage of Geomancer: Wind Slash by 100% for 4 turns
Max Level
  • Physical damage (15.7x, ATK) to all enemies
  • Use Blades of Legend next turn on caster
  • Increase damage of Geomancer: Wind Slash by 100% for 4 turns
6  -  Blades of Legend
Min Level
  • Physical damage (10x, ATK) to all enemies
  • Use Blades of Legend next turn on caster
  • Increase damage of Geomancer: Wind Slash by 100% for 4 turns
  • Increase damage of Dancer: Sword Dance and Gladiator: Bladeblitz by 200% for 4 turns
Max Level
  • Physical damage (17.2x, ATK) to all enemies
  • Use Blades of Legend next turn on caster
  • Increase damage of Geomancer: Wind Slash by 100% for 4 turns
  • Increase damage of Dancer: Sword Dance and Gladiator: Bladeblitz by 200% for 4 turns
7  -  Blades of Legend
Min Level
  • Physical damage (10x, ATK) to all enemies
  • Use Blades of Legend next turn on caster
  • Increase damage of Geomancer: Wind Slash by 100% for 4 turns
  • Increase damage of Gladiator: Bladeblitz by 200% for 4 turns
  • Increase damage of Dancer: Sword Dance and Dual Spellblade by 300% for 4 turns
Max Level
  • Physical damage (21.7x, ATK) to all enemies
  • Use Blades of Legend next turn on caster
  • Increase damage of Geomancer: Wind Slash by 100% for 4 turns
  • Increase damage of Gladiator: Bladeblitz by 200% for 4 turns
  • Increase damage of Dancer: Sword Dance and Dual Spellblade by 300% for 4 turns
5  -  Blades of Legend
Min Level
  • Physical damage (10x, ATK) to all enemies
  • Use Blades of Legend next turn on caster
  • Increase damage of Geomancer: Wind Slash by 100% for 4 turns
Max Level
  • Physical damage (15.7x, ATK) to all enemies
  • Use Blades of Legend next turn on caster
  • Increase damage of Geomancer: Wind Slash by 100% for 4 turns
6  -  Blades of Legend
Min Level
  • Physical damage (10x, ATK) to all enemies
  • Use Blades of Legend next turn on caster
  • Increase damage of Geomancer: Wind Slash by 100% for 4 turns
  • Increase damage of Dancer: Sword Dance and Gladiator: Bladeblitz by 200% for 4 turns
Max Level
  • Physical damage (17.2x, ATK) to all enemies
  • Use Blades of Legend next turn on caster
  • Increase damage of Geomancer: Wind Slash by 100% for 4 turns
  • Increase damage of Dancer: Sword Dance and Gladiator: Bladeblitz by 200% for 4 turns
7  -  Blades of Legend
Min Level
  • Physical damage (10x, ATK) to all enemies
  • Use Blades of Legend next turn on caster
  • Increase damage of Geomancer: Wind Slash by 100% for 4 turns
  • Increase damage of Gladiator: Bladeblitz by 200% for 4 turns
  • Increase damage of Dancer: Sword Dance and Dual Spellblade by 300% for 4 turns
Max Level
  • Physical damage (21.7x, ATK) to all enemies
  • Use Blades of Legend next turn on caster
  • Increase damage of Geomancer: Wind Slash by 100% for 4 turns
  • Increase damage of Gladiator: Bladeblitz by 200% for 4 turns
  • Increase damage of Dancer: Sword Dance and Dual Spellblade by 300% for 4 turns

  Fragments of Inner Courage

100 - MP
  • Unlock Fragments of Inner Courage  on turn 1 [20 turns CD]
  • Increase damage of Brave Blade (FFV) , Dancer: Sword Dance , Geomancer: Wind Slash  and Gladiator: Bladeblitz  by 100% for 9999 turns
 300

  Fragments of Inner Courage I

100 - MP
  • Unlock Fragments of Inner Courage I  on turn 1 [20 turns CD]
  • Increase damage of Brave Blade (FFV) , Dancer: Sword Dance , Geomancer: Wind Slash  and Gladiator: Bladeblitz  by 200% for 9999 turns
 1300

  Fragments of Inner Courage II

100 - MP
  • Unlock Fragments of Inner Courage II  on turn 1 [20 turns CD]
  • Increase damage of Brave Blade (FFV) , Dancer: Sword Dance , Dual Spellblade , Geomancer: Wind Slash , Gladiator: Bladeblitz  and Mystic Knight: Hurricane Tomahawk  by 200% for 9999 turns
 3400

  Distant Homeland

  • 60% chance to set HP to 1% upon fatal damage, if HP was above 80% (max 1 times)
 300

  Distant Homeland I

  • 80% chance to set HP to 1% upon fatal damage, if HP was above 50% (max 1 times)
 1300

  Distant Homeland II

  • 100% chance to set HP to 1% upon fatal damage, if HP was above 1% (max 1 times)
 3400