Black Mage Golbez Black Mage Golbez

Rarity   5   -   7
Job Mage
Role
Chain Family - Chaos Wave
Summonable
Series FFIV
Gender Male

  Dualcast

 1 - Level - MP
  • Enable unit to use magic (excluding blue magic) twice in one turn

  Binding Cold

 9 - Level - MP
  • Magic* ice damage (EvoMAG * (5.4x MAG + 3.6x SPR)) to all enemies
  • Inflict Paralyze (60%) on all enemies

  Abyssal Scythe

 30 - Level 52 - MP
  • Magic dark damage (4.5x, MAG) to one enemy
  • Reduce resistance to Dark by 60% for 3 turns to one enemy

  Missing Moon

 73 - Level 90 - MP
  • Reduce SPR by 60% for 3 turns to all enemies
  • Increase MAG by 110% for 3 turns to all allies

  Give your power to Meteor!

 80 - Level 30 - MP
  • Increase MAG by 120% for 5 turns to caster
  • Increase damage of Meteor  and Twin Meteor  by 300% for 5 turns

  Come, Shadow Dragon!

 1 - Level 45 - MP
  • Increase MAG and SPR by 120% for 5 turns to caster
  • Increase damage of Binding Cold , Black Fang  and Jet-Black Fang  by 300% for 5 turns
  • Fill esper gauge by 3

  Black Fang

 1 - Level - MP
  • Use Black Fang , or Jet-Black Fang , if used after Come, Shadow Dragon! 

  Scarmiglione's Power

 22 - Level 72 - MP
  • Magic earth damage (5.5x, MAG) to all enemies
  • Inflict Poison, Blind, Sleep, Silence and Disease (30%) on all enemies

  Cagnazzo's Power

 41 - Level 72 - MP
  • Magic water damage (0.5x, MAG) to all enemies
  • Magic water damage (4x, MAG) to all enemies
  • Inflict Petrify (60%) on all enemies

  Barbariccia's Power

 63 - Level 72 - MP
  • Magic wind damage (0.5x, MAG) to all enemies
  • Magic wind damage (4x, MAG) to all enemies
  • Reduce damage taken by 15% to all allies for 3 turns

  Rubicante's Power

 92 - Level 72 - MP
  • Magic fire damage (0.5x, MAG) to all enemies
  • Magic fire damage (4x, MAG) to all enemies
  • Restore 2000 HP and 20 MP to all allies

  Twin Moon

 101 - Level 120 - MP - 5 Turn cooldown - Available on turn 1
  • Reduce resistance to Light and Dark by 100% for 3 turns to all enemies
  • Increase MAG and SPR by 150% for 3 turns to caster
  • Gain 4 uses of Abyssal Quasar , Abyssal Scythe , Barbariccia's Power , Binding Cold , Black Fang , Cagnazzo's Power , Come, Shadow Dragon! , Give your power to Meteor! , Jet-Black Fang , Missing Moon , Rubicante's Power , Scarmiglione's Power , Twin Meteor  and Twin Moon  for one turn
  • Increase damage of Abyssal Quasar , Abyssal Scythe , Barbariccia's Power , Binding Cold , Black Fang , Cagnazzo's Power , Jet-Black Fang , Rubicante's Power  and Scarmiglione's Power  by 150% for 3 turns

  Abyssal Quasar

 105 - Level 115 - MP - Chaos Wave
  • Magic dark damage (0.25x * 2 = 0.5x, MAG) to all enemies (ignore reflect)
  • Magic dark damage (1.75x * 2 = 3.5x, MAG) to all enemies (ignore reflect)

  Twin Meteor

 110 - Level 145 - MP - 7 Turn cooldown - Available on turn 7
  • Magic light damage (18x * 2 = 36x, MAG) to all enemies (ignore reflect)

  Mage of Shadows

 1 - Level
  • Increase MAG by 30%
  • Increase the damage of Impact  and Meteor  by (1.5x)
  • Increase the damage of Flare  by (3x)

  EVO MAG +30%

 1 - Level
  • Increase Esper summon damage by 30%

  Jet-Black Armor

 21 - Level
  • Increase DEF by 30% and HP by 20%
  • Increase resistance to Dark by 50%

  Barrier Shift

 49 - Level
  • 20% chance to counter physical attacks with Barrier Shift  to caster (max 1 / turn)
  • 20% chance to counter magic attacks with Barrier Shift  to caster (max 1 / turn)

  Lunarian Comprehension

 10 - Level
  • Increase SPR by 30%
  • Increase Esper summon damage by 30%
  • Recover MP (5%) per turn

  Warlock in Black Armor

 29 - Level
  • Increase MP by 30%
  • Increase chance of countering by 100%
  • Increase MAG by 150% for 2 turns when HP drops below 30% (max 9999x)
  • Increase SPR by 150% for 2 turns when HP drops below 30% (max 9999x)

  Commander of the Archfiends

 50 - Level
  • Increase resistance to Fire, Water, Wind and Earth by 20%
  • Increase resistance to Sleep, Silence and Paralyze by 100%

  MP +30%

 73 - Level
  • Increase MP by 30%

  Dark Coercion

 79 - Level
  • Increase MAG by 50%
  • Increase the limit burst gauge fill rate by 50%

  Path to Atonement

 101 - Level Requirement: TMR or STMR equipped
  • Increase MAG and HP by 30%
  • Increase equipment MAG by 60% when armed with two weapons
  • Increase equipment MAG by 50% when armed with a single weapon
  • Increase Accuracy by 25% when armed with a single weapon
  • Increase the damage of Abyssal Quasar  by (1x)
  • Recover MP (5%) per turn

  MAG +20%

 115 - Level
  • Increase MAG by 20%

  Star-Transcending Power

 120 - Level
  • Increase MAG by 40%
  • Increase resistance to Light by 50%

  Osmose

 1 - Level 10 - MP
  • Magic damage (0.3x, MAG) as MP drain (30%) to one enemy

  Bioga

 1 - Level 20 - MP
  • Magic dark damage (1.4x, MAG) to all enemies
  • Inflict Poison (20%) on all enemies

  Firaja

 42 - Level 28 - MP
  • Magic fire damage (2x, MAG) with consecutive damage increase (max. 4 times, +1x MAG each, 6x total) to all enemies

  Blizzaja

 42 - Level 28 - MP
  • Magic ice damage (2x, MAG) with consecutive damage increase (max. 4 times, +1x MAG each, 6x total) to all enemies

  Thundaja

 42 - Level 28 - MP
  • Magic lightning damage (2x, MAG) with consecutive damage increase (max. 4 times, +1x MAG each, 6x total) to all enemies

  Flare

 61 - Level 35 - MP
  • Magic fire damage (2.3x, MAG) to one enemy
  • Reduce resistance to Water by 30% for 3 turns to one enemy

  Meteor

 80 - Level 50 - MP
  • Magic damage (2.5x * 1.33 = 3.33x, MAG) to all enemies (ignore reflect)

  Impact

 73 - Level 80 - MP
  • Magic dark damage (2.1x, MAG) to all enemies
  • Reduce ATK, DEF, MAG and SPR by 45% for 3 turns to all enemies

  Barrier Shift 509026

Activated By:
  • Barrier Shift
- MP
  • Increase resistance to Fire, Ice and Lightning by 50% for 2 turns to caster
  • Fill esper gauge by 1

  Twin Meteor 509024

Activated By:
  • Give your power to Meteor!
145 - MP
  • Magic light damage (18x * 2 = 36x, MAG) to all enemies (ignore reflect)

  Black Fang 509021

Activated By:
  • Come, Shadow Dragon!
  • Black Fang
- MP
  • Magic* dark damage (EvoMAG * (6x MAG + 4x SPR)) to one enemy
  • Reduce resistance to Dark by 75% for 3 turns to one enemy

  Jet-Black Fang 509022

Activated By:
  • Come, Shadow Dragon!
  • Black Fang
  • Warlock's Barrage
  • Twin Moon
- MP
  • Magic* dark damage (EvoMAG * (9.6x MAG + 6.4x SPR)) to all enemies
  • Reduce resistance to Dark by 100% for 3 turns to all enemies

  Abyssal Quasar 229451

Activated By:
  • Warlock's Barrage
  • Twin Moon
  • Path to Atonement
115 - MP - Chaos Wave
  • Magic dark damage (0.25x * 2 = 0.5x, MAG) to all enemies (ignore reflect)
  • Magic dark damage (1.75x * 2 = 3.5x, MAG) to all enemies (ignore reflect)

  Twin Meteor 229452

Activated By:
  • Warlock's Barrage
  • Twin Moon
145 - MP
  • Unlock Twin Meteor  on turn 7 [7 turns CD]
  • Magic light damage (18x * 2 = 36x, MAG) to all enemies (ignore reflect)

  Twin Moon 229453

Activated By:
  • Warlock's Barrage
  • Twin Moon
120 - MP
  • Unlock Twin Moon  on turn 1 [5 turns CD]
  • Reduce resistance to Light and Dark by 100% for 3 turns to all enemies
  • Increase MAG and SPR by 150% for 3 turns to caster
  • Gain 4 uses of Abyssal Quasar , Abyssal Scythe , Barbariccia's Power , Binding Cold , Black Fang , Cagnazzo's Power , Come, Shadow Dragon! , Give your power to Meteor! , Jet-Black Fang , Missing Moon , Rubicante's Power , Scarmiglione's Power , Twin Meteor  and Twin Moon  for one turn
  • Increase damage of Abyssal Quasar , Abyssal Scythe , Barbariccia's Power , Binding Cold , Black Fang , Cagnazzo's Power , Jet-Black Fang , Rubicante's Power  and Scarmiglione's Power  by 150% for 3 turns
5  -  Dark Abyss
Min Level
  • Magic dark damage (5x * 2 = 10x, MAG) to all enemies (ignore reflect)
  • Reduce resistance to Dark by 70% for 3 turns to all enemies
  • Fill esper gauge by 5
Max Level
  • Magic dark damage (9.75x * 2 = 19.5x, MAG) to all enemies (ignore reflect)
  • Reduce resistance to Dark by 89% for 3 turns to all enemies
  • Fill esper gauge by 5
6  -  Dark Abyss
Min Level
  • Magic dark damage (5x * 2 = 10x, MAG) to all enemies (ignore reflect)
  • Reduce resistance to Dark by 75% for 3 turns to all enemies
  • Fill esper gauge by 5
Max Level
  • Magic dark damage (11x * 2 = 22x, MAG) to all enemies (ignore reflect)
  • Reduce resistance to Dark by 100% for 3 turns to all enemies
  • Fill esper gauge by 5
7  -  Dark Abyss
Min Level
  • Magic dark damage (5x * 2 = 10x, MAG) to all enemies (ignore reflect)
  • Reduce resistance to Dark by 75% for 3 turns to all enemies
  • Fill esper gauge by 5
Max Level
  • Magic dark damage (13.5x * 2 = 27x, MAG) to all enemies (ignore reflect)
  • Reduce resistance to Dark by 100% for 3 turns to all enemies
  • Fill esper gauge by 5
5  -  Dark Abyss
Min Level
  • Magic dark damage (5x * 2 = 10x, MAG) to all enemies (ignore reflect)
  • Reduce resistance to Dark by 70% for 3 turns to all enemies
  • Fill esper gauge by 5
Max Level
  • Magic dark damage (9.75x * 2 = 19.5x, MAG) to all enemies (ignore reflect)
  • Reduce resistance to Dark by 89% for 3 turns to all enemies
  • Fill esper gauge by 5
6  -  Dark Abyss
Min Level
  • Magic dark damage (5x * 2 = 10x, MAG) to all enemies (ignore reflect)
  • Reduce resistance to Dark by 75% for 3 turns to all enemies
  • Fill esper gauge by 5
Max Level
  • Magic dark damage (11x * 2 = 22x, MAG) to all enemies (ignore reflect)
  • Reduce resistance to Dark by 100% for 3 turns to all enemies
  • Fill esper gauge by 5
7  -  Dark Abyss
Min Level
  • Magic dark damage (5x * 2 = 10x, MAG) to all enemies (ignore reflect)
  • Reduce resistance to Dark by 75% for 3 turns to all enemies
  • Fill esper gauge by 5
Max Level
  • Magic dark damage (13.5x * 2 = 27x, MAG) to all enemies (ignore reflect)
  • Reduce resistance to Dark by 100% for 3 turns to all enemies
  • Fill esper gauge by 5