Dark Knight Cecil Dark Knight Cecil

Rarity   5   -   7
Job Dark Knight
Role
Chain Family
Summonable
Series FFIV
Gender Male

  Store

 3 - Level 2 - MP
  • Increase power of the next normal attack (+0.8x, max +1.6x) and increase damage taken by 50%

  Darkness

 10 - Level - MP
  • Sacrifice 30% HP to deal physical dark damage (1.5x, ATK) to all enemies

  Drain Blade

 56 - Level 7 - MP
  • Hybrid damage (1.4x, ATK & MAG) to one enemy
  • Hybrid damage (0.8x, ATK & MAG) as HP drain (30%) to one enemy

  Dark Cannon

 76 - Level - MP +2
  • Sacrifice 40% HP to deal physical dark damage (3.5x, ATK) to all enemies
  • Reduce resistance to Dark by 50% for 3 turns to all enemies

  Gravity Ball

 31 - Level - MP
  • Sacrifice 10% HP to deal 75% HP damage to one enemy

  Dark Flame

 93 - Level 35 - MP
  • Magic dark damage (2.5x, MAG) to all enemies

  Soul Eater

 100 - Level 12 - MP +2
  • Sacrifice 60% HP to deal physical dark damage (7.5x, ATK) to one enemy
  • Reduce resistance to Dark by 100% for 3 turns to one enemy

  Ominous Aura

 105 - Level - MP
  • Restore 50% HP and MP to one ally
  • Reduce damage taken by 50% to one ally for one turn

  Soul Over

 110 - Level 99 - MP - 5 Turn cooldown - Available on turn 1
  • No effect
  • Increase physical damage against Humans by 100% to caster for 3 turns
  • Physical damage (13x, ATK) to one enemy

  Last Stand

 3 - Level
  • Increase DEF by 20% when HP drops below 30% (max 9000x)
  • Increase SPR by 20% when HP drops below 30% (max 9000x)

  Knight's Wrath

 20 - Level
  • Increase ATK by 30% for 3 turns when HP drops below 30% (max 9000x)
  • Increase MAG by 30% for 3 turns when HP drops below 30% (max 9000x)

  HP Stroll

 68 - Level
  • During explorations, recover 5 HP every 3 steps

  Shikkoku

 1 - Level +2
  • Increase ATK by 40%
  • Increase resistance to Dark by 75%
  • Gain Regen (10123) at the start of a battle or when revived

  ATK +30%

 15 - Level
  • Increase ATK by 30%

  DEF +20%

 50 - Level
  • Increase DEF by 20%

  HP +20%

 62 - Level
  • Increase HP by 20%

  Auto-Refresh

 82 - Level
  • Recover MP (5%) per turn

  Herald of Death

 101 - Level Requirement: TMR or STMR equipped
  • Increase ATK by 20%
  • Increase equipment ATK by 100% when armed with a single one-handed weapon
  • Increase Accuracy by 25% when armed with a single one-handed weapon
  • Increase resistance to Dark by 25%

  SPR +20%

 115 - Level
  • Increase SPR by 20%

  Dark Master

 120 - Level
  • Increase physical and magic damage against Humans by 50%
  • Increase ATK and HP by 20% when equipped with a Great Sword
  • Increase ATK and MAG by 50%
5  -  Shadowbringer
Min Level
  • Sacrifice 20% HP to deal physical dark damage (2.5x, ATK) to all enemies
Max Level
  • Sacrifice 20% HP to deal physical dark damage (3.45x, ATK) to all enemies
6  -  Shadowbringer
Min Level
  • Sacrifice 20% HP to deal physical dark damage (2.7x, ATK) to all enemies
Max Level
  • Sacrifice 20% HP to deal physical dark damage (3.9x, ATK) to all enemies
7  -  Shadowbringer
Min Level
  • Sacrifice 20% HP to deal physical dark damage (8.6x, ATK) to all enemies
Max Level
  • Sacrifice 20% HP to deal physical dark damage (11.5x, ATK) to all enemies
5  -  Shadowbringer
Min Level
  • Sacrifice 20% HP to deal physical dark damage (2.5x, ATK) to all enemies
Max Level
  • Sacrifice 20% HP to deal physical dark damage (3.45x, ATK) to all enemies
6  -  Shadowbringer
Min Level
  • Sacrifice 20% HP to deal physical dark damage (2.7x, ATK) to all enemies
Max Level
  • Sacrifice 20% HP to deal physical dark damage (3.9x, ATK) to all enemies
7  -  Shadowbringer
Min Level
  • Sacrifice 20% HP to deal physical dark damage (8.6x, ATK) to all enemies
Max Level
  • Sacrifice 20% HP to deal physical dark damage (11.5x, ATK) to all enemies