Emperor Emperor Brave Shift

Rarity   5   -  NV
Job Emperor
Role
Chain Family
Summonable
Series FFII
Gender Male

  Time Stopper

 12 - Level 24 - MP
  • Inflict Stop (30%) for 3 turns on all enemies

  Subdue

 35 - Level 20 - MP
  • Reduce SPR by 40% for 5 turns to all enemies
  • Increase SPR by 60% for 5 turns to caster

  Fire From Below

 50 - Level 25 - MP +2
  • Magic fire damage (2.5x, MAG) with consecutive damage increase (max. 9 times, +2.5x MAG each, 25x total) to one enemy
  • Reduce resistance to Fire by 50% for 2 turns to one enemy

  Present your offering!

 60 - Level 14 - MP
  • 50% HP damage to one ally, except caster
  • Restore 100 MP to caster

  Dual Black Magic

 80 - Level - MP
  • Enable unit to cast 2 black magic spells

  Control

 92 - Level 20 - MP +2
  • Increase MAG by 200% for 11 turns to caster
  • Reduce SPR by 50% for 11 turns to the rest of the party
  • Reduce SPR by 50% for 11 turns to all enemies

  Starfall

 100 - Level 50 - MP
  • Use Starfall , or Starfall , if used after Elixir 

  Melancholic Cell

 105 - Level 45 - MP
  • 100% chance to counter physical attacks to the rest of the party with physical damage (1.5x, ATK) for 2 turns (max 6 / turn)

  Elixir

 110 - Level 40 - MP - 3 Turn cooldown - Available on turn 1
  • Restore 4000 HP to caster
  • Restore 10 MP to caster

  Kneel Before Me

 120 - Level 82 - MP +5
  • Reduce SPR by 75% for 5 turns to all enemies
  • Reduce SPR by 10% for 5 turns to the rest of the party
  • Increase MAG by 300% for 5 turns to caster

  Red Soul

 120 - Level 84 - MP +5
  • Magic fire damage (75x, MAG) to one enemy
  • Restore 200 MP to caster

  Rising Inferno

 120 - Level - MP
  • Magic fire damage (80x, MAG) to one enemy
  • Increase damage of Fire From Below skills [  / +1  / +2 ] by 2500% for 8 turns

  Curse Flare

 120 - Level 99 - MP
  • Use Curse Flare  once

  MP +20%

 40 - Level
  • Increase MP by 20%

  MAG +30%

 70 - Level
  • Increase MAG by 30%

  I'll never die!

 1 - Level
  • Recover MP (10%) per turn

  Insolent fools!

 21 - Level
  • Reduce chance of being targeted by 75%

  HP +20%

 115 - Level
  • Increase HP by 20%

  Floating Mine

 120 - Level
  • 50% chance to counter physical attacks with Floating Mine  to caster (max 5 / turn)
  • Increase MAG by 50%

  Firaga

 3 - Level 20 - MP - Chaos Wave Awakened
  • Magic fire damage (20x, MAG) to all enemies

  Blizzaga

 3 - Level 20 - MP - Chaos Wave Awakened
  • Magic ice damage (20x, MAG) to all enemies

  Thundaga

 3 - Level 20 - MP - Chaos Wave Awakened
  • Magic lightning damage (20x, MAG) to all enemies

  Aeroga

 27 - Level 20 - MP - Chaos Wave Awakened
  • Magic wind damage (20x, MAG) to all enemies

  Flare

 84 - Level 35 - MP
  • Magic fire damage (2.3x, MAG) to one enemy
  • Reduce resistance to Water by 30% for 3 turns to one enemy

  Blizzaja

 101 - Level 28 - MP
  • Magic ice damage (35x, MAG) to all enemies
5  -  Fierce Wind
Min Level
  • Magic wind damage (2.5x, MAG) to all enemies
  • Reduce resistance to all elements by 20% for 3 turns to all enemies
Max Level
  • Magic wind damage (3.45x, MAG) to all enemies
  • Reduce resistance to all elements by 39% for 3 turns to all enemies
6  -  Fierce Wind
Min Level
  • Magic wind damage (2.7x, MAG) to all enemies
  • Reduce resistance to all elements by 25% for 3 turns to all enemies
Max Level
  • Magic wind damage (3.9x, MAG) to all enemies
  • Reduce resistance to all elements by 49% for 3 turns to all enemies
7  -  Fierce Wind
Min Level
  • Magic wind damage (10.6x, MAG) to all enemies
  • Reduce resistance to all elements by 31% for 3 turns to all enemies
Max Level
  • Magic wind damage (13.5x, MAG) to all enemies
  • Reduce resistance to all elements by 60% for 3 turns to all enemies
7  -  Fierce Wind
Min Level
  • Magic wind damage (10.6x, MAG) to all enemies
  • Reduce resistance to all elements by 31% for 3 turns to all enemies
Max Level
  • Magic wind damage (13.5x, MAG) to all enemies
  • Reduce resistance to all elements by 60% for 3 turns to all enemies
5  -  Fierce Wind
Min Level
  • Magic wind damage (2.5x, MAG) to all enemies
  • Reduce resistance to all elements by 20% for 3 turns to all enemies
Max Level
  • Magic wind damage (3.45x, MAG) to all enemies
  • Reduce resistance to all elements by 39% for 3 turns to all enemies
6  -  Fierce Wind
Min Level
  • Magic wind damage (2.7x, MAG) to all enemies
  • Reduce resistance to all elements by 25% for 3 turns to all enemies
Max Level
  • Magic wind damage (3.9x, MAG) to all enemies
  • Reduce resistance to all elements by 49% for 3 turns to all enemies
7  -  Fierce Wind
Min Level
  • Magic wind damage (10.6x, MAG) to all enemies
  • Reduce resistance to all elements by 31% for 3 turns to all enemies
Max Level
  • Magic wind damage (13.5x, MAG) to all enemies
  • Reduce resistance to all elements by 60% for 3 turns to all enemies
7  -  Fierce Wind
Min Level
  • Magic wind damage (10.6x, MAG) to all enemies
  • Reduce resistance to all elements by 31% for 3 turns to all enemies
Max Level
  • Magic wind damage (13.5x, MAG) to all enemies
  • Reduce resistance to all elements by 60% for 3 turns to all enemies

  Absolute Dominion II

99 - MP
  • System.Collections.Generic.List`1[System.String]
  • Reduce SPR by 70% for 4 turns to all enemies
  • Increase MAG by 250% for 4 turns to caster
  • Gain 4 uses of Fire From Below skills [  / +1  / +2 ] for 3 turns
 3400