Awakened Warrior of Light Awakened Warrior of Light

Rarity   5   -   7
Job Warrior of Light
Role
Chain Family - Divine Ruination - Stardust Ray
Summonable
Series FFI
Gender Male

  Guardian's Wall of Light

 1 - Level 48 - MP - Divine Ruination
  • Physical damage (3.8x, DEF) to one enemy
  • Grant a 1000 HP shield to all allies for 3 turns

  Vanguard Glaive

 11 - Level 24 - MP
  • Physical damage (1.5x, DEF) to one enemy
  • Physical damage (1.5x, DEF) to one enemy
  • Increase chance of being targeted by 100% for 3 turns
  • Increase the limit burst gauge fill rate by 150% for 3 turns to caster

  Light's Remedy

 34 - Level 26 - MP
  • Cure all status effects for all allies
  • Restore 1000 (+3.4x, Heal) HP to all allies

  Buckler Blow

 62 - Level 36 - MP
  • Physical damage (4.5x, DEF) to all enemies

  Guard Strike

 80 - Level 32 - MP
  • Use Guard Strike , or Sequent Strike , if used after Vanguard Glaive 

  Brave Presence II

 8 - Level 40 - MP
  • Increase chance of being targeted by 100% for 4 turns
  • Reduce damage taken from physical attacks taken by 30% to caster for 4 turns

  Light is with us! II

 23 - Level 60 - MP
  • 75% chance to intercept physical damage to allies for 4 turns, reducing damage by 60%-80%
  • Grant a 500 HP shield to all allies for 4 turns

  Sacred Wave

 38 - Level 45 - MP - Divine Ruination
  • Physical light damage (3.6x, DEF) to all enemies
  • Reduce resistance to Light by 100% for 3 turns to all enemies

  Deterrent Sword

 52 - Level 52 - MP
  • Physical damage (1.5x, DEF) to one enemy
  • Reduce ATK and MAG by 60% for 4 turns to one enemy

  Light's Healing

 69 - Level 38 - MP
  • Restore 1500 (+7.5x, Heal) HP to all allies
  • Reduce damage taken from physical attacks taken by 30% to all allies for 4 turns

  Saint's Ward

 82 - Level 60 - MP
  • Grant a 1000 HP shield to all allies for 3 turns
  • Increase resistance to Lightning, Wind, Light and Dark by 70% for 3 turns to all allies

  Protective Blade

 100 - Level 45 - MP - Stardust Ray
  • Use Protective Blade , or Blade of Bonds , if used after Sequent Strike 

  None can extinguish the light within us!

 101 - Level 100 - MP - 6 Turn cooldown - Available on turn 1
  • Increase DEF and SPR by 200% for 4 turns to caster (can not be removed)
  • 80% chance to intercept physical damage to allies for 4 turns, reducing damage by 60%-80%
  • Reduce damage taken by 50% to all allies for 4 turns
  • Grant a 500 HP shield to all allies for 4 turns

  Holy Bravery

 105 - Level 99 - MP - Stardust Ray - 4 Turn cooldown - Available on turn 4
  • Reduce resistance to Light by 100% for 3 turns to all enemies
  • Physical light damage (30x, DEF) to all enemies

  Obstructing Defense

 105 - Level 28 - MP - 3 Turn cooldown - Available on turn 1
  • Reduce damage taken by 70% to one ally, except caster for one turn
  • Restore 100 MP to caster
  • Increase LB gauge by 16 to caster

  Invincible Shield

 110 - Level 120 - MP - 10 Turn cooldown - Available on turn 1
  • Increase DEF and SPR by 150% for 3 turns to all allies (can not be removed)
  • Grant a 4000 HP shield to all allies for 3 turns
  • Increase resistance to Lightning, Wind, Light and Dark by 100% for 3 turns to all allies

  Radiant Hero

 1 - Level
  • Increase chance of being targeted by 50%
  • Cast Radiant Hero  at the start of your turn

  Auto-Refresh

 1 - Level
  • Recover MP (5%) per turn

  Majestic Resolve

 1 - Level
  • Increase DEF by 20%
  • Increase LB gauge by 2 per turn

  Sacred Power

 25 - Level
  • Increase SPR by 30% and MP by 20%
  • Increase the damage of Banishga , Curaja  and Holy  by (2x)

  Undead Killer

 50 - Level
  • Increase physical damage against Reapers by 50%

  Steadfast Spirit

 71 - Level
  • Increase SPR and MP by 20%
  • Recover MP (5%) per turn

  Guardian's Attraction

 1 - Level
  • Increase DEF by 30%
  • Increase chance of being targeted by 30%
  • Increase the limit burst gauge fill rate by 50%

  Quelling Chaos

 16 - Level
  • Increase DEF and MP by 20%
  • Use Quelling Chaos  at the start of a battle or when revived

  Won't Give in to Darkness

 47 - Level
  • Increase resistance to Sleep and Petrify by 100%
  • Increase Charm resistance by 100% to caster
  • Increase LB gauge by 2 per turn

  The First Warrior

 61 - Level
  • Increase HP by 50% and DEF by 30%
  • Gain Regen  at the start of a battle or when revived

  Light's Blessing

 101 - Level Requirement: TMR or STMR equipped
  • Increase DEF and HP by 40%
  • Increase resistance to Fire, Ice, Lightning and Light by 30%
  • Use Light's Blessing  at the start of a battle or when revived

  Unleashed Power

 101 - Level
  • Use Unleashed Power  at the start of a battle or when revived

  Enduring Hope

 110 - Level
  • Increase SPR, HP and MP by 30%
  • Increase DEF by 200% for 2 turns when HP drops below 41% (max 9999x)
  • 100% chance to set HP to 1% upon fatal damage, if HP was above 5% (max 1 times)

  DEF +20%

 115 - Level
  • Increase DEF by 20%

  Breaking the Chains of Time

 120 - Level
  • Increase DEF by 30% and MP by 20%
  • Increase LB gauge by 2 per turn

  Banishga

 1 - Level 20 - MP
  • Magic light damage (1.8x, SPR) to all enemies

  Curaja

 30 - Level 30 - MP
  • Restore 2500 (+18x, Heal) HP to all allies

  Holy

 77 - Level 35 - MP
  • Magic light damage (2.3x, SPR) to one enemy

  Full-Life

 93 - Level 20 - MP
  • Revive target from KO (100% HP)
  • Instant KO to Reaper target

  Radiant Hero 510030

Activated By:
  • Radiant Hero
- MP
  • Inflict Blind (90%) on all enemies

  Guard Strike 510021

Activated By:
  • Guard Strike
32 - MP
  • Physical damage (3.2x, DEF) to one enemy
  • Inflict Stop (30%) for one turn on one enemy

  Sequent Strike 510022

Activated By:
  • Guard Strike
  • Protective Blade
32 - MP
  • Physical damage (3.2x, DEF) to one enemy
  • Inflict Stop (30%) for one turn on one enemy
  • Reduce DEF by 60% for 3 turns to one enemy
  • Restore 100 MP to caster

  Quelling Chaos 510031

Activated By:
  • Quelling Chaos
- MP
  • Increase DEF by 100% for 9999 turns to caster (can not be removed)

  Protective Blade 510023

Activated By:
  • Protective Blade
45 - MP - Stardust Ray
  • Physical damage (5.2x, DEF) to one enemy

  Blade of Bonds 510024

Activated By:
  • Protective Blade
45 - MP - Stardust Ray
  • Physical damage (5.2x, DEF) to one enemy
  • Reduce resistance to Light by 100% for 3 turns to one enemy
  • 80% chance to intercept physical damage to allies for 3 turns, reducing damage by 60%-80%

  Light's Blessing 510032

Activated By:
  • Light's Blessing
- MP
  • Gain 2 uses of Blade of Bonds , Buckler Blow , Deterrent Sword , Guard Strike , Guardian's Wall of Light , Protective Blade , Sacred Wave , Saint's Ward , Sequent Strike  and Vanguard Glaive 
5  -  Crystal Braver
Min Level
  • No effect
  • Increase DEF by 150% for 3 turns to all allies (can not be removed)
  • Physical damage (12.5x, DEF) to all enemies
  • Grant a 3000 HP shield to all allies for 3 turns
Max Level
  • No effect
  • Increase DEF by 190% for 3 turns to all allies (can not be removed)
  • Physical damage (17.25x, DEF) to all enemies
  • Grant a 3000 HP shield to all allies for 3 turns
6  -  Crystal Braver
Min Level
  • No effect
  • Increase DEF by 150% for 3 turns to all allies (can not be removed)
  • Physical damage (12.5x, DEF) to all enemies
  • Grant a 3000 HP shield to all allies for 3 turns
Max Level
  • No effect
  • Increase DEF by 200% for 3 turns to all allies (can not be removed)
  • Physical damage (18.5x, DEF) to all enemies
  • Grant a 3000 HP shield to all allies for 3 turns
7  -  Crystal Braver
Min Level
  • No effect
  • Increase DEF by 150% for 3 turns to all allies (can not be removed)
  • Physical damage (12.5x, DEF) to all enemies
  • Grant a 3000 HP shield to all allies for 3 turns
Max Level
  • No effect
  • Increase DEF by 250% for 3 turns to all allies (can not be removed)
  • Physical damage (23.5x, DEF) to all enemies
  • Grant a 3000 HP shield to all allies for 3 turns
5  -  Crystal Braver
Min Level
  • No effect
  • Increase DEF by 150% for 3 turns to all allies (can not be removed)
  • Physical damage (12.5x, DEF) to all enemies
  • Grant a 3000 HP shield to all allies for 3 turns
Max Level
  • No effect
  • Increase DEF by 190% for 3 turns to all allies (can not be removed)
  • Physical damage (17.25x, DEF) to all enemies
  • Grant a 3000 HP shield to all allies for 3 turns
6  -  Crystal Braver
Min Level
  • No effect
  • Increase DEF by 150% for 3 turns to all allies (can not be removed)
  • Physical damage (12.5x, DEF) to all enemies
  • Grant a 3000 HP shield to all allies for 3 turns
Max Level
  • No effect
  • Increase DEF by 200% for 3 turns to all allies (can not be removed)
  • Physical damage (18.5x, DEF) to all enemies
  • Grant a 3000 HP shield to all allies for 3 turns
7  -  Crystal Braver
Min Level
  • No effect
  • Increase DEF by 150% for 3 turns to all allies (can not be removed)
  • Physical damage (12.5x, DEF) to all enemies
  • Grant a 3000 HP shield to all allies for 3 turns
Max Level
  • No effect
  • Increase DEF by 250% for 3 turns to all allies (can not be removed)
  • Physical damage (23.5x, DEF) to all enemies
  • Grant a 3000 HP shield to all allies for 3 turns