Mineur Mineur

Rarity   5   -   7
Job
Role
Chain Family - Chaos Wave Awakened
Summonable
Series FFBE
Gender Female

  Spooky Magic

 4 - Level 34 - MP - Chaos Wave Awakened
  • Magic dark damage (4x, MAG) to all enemies
  • Magic dark damage (24x, MAG) to all enemies

  Ghost Veil

 44 - Level 54 - MP
  • Reduce damage taken from physical attacks taken by 40% to all allies for 4 turns

  Phantom Arms

 44 - Level 44 - MP
  • Increase resistance to Dark by 90% for 4 turns to all allies

  Doppelganger

 44 - Level 34 - MP
  • Dodge 1 physical attacks for 4 turns to all allies

  Poltergeist

 44 - Level 74 - MP
  • Reduce damage taken from physical attacks taken by 50% to one ally for 4 turns
  • Dodge 2 physical attacks for 4 turns to one ally

  Ghost Maze

 105 - Level 120 - MP - 6 Turn cooldown - Available on turn 1
  • Increase MAG by 250% for 4 turns to caster
  • Reduce damage taken from physical attacks taken by 70% to caster for 4 turns
  • Dodge 3 physical attacks for 4 turns to caster
  • Gain 4 uses of Doppelganger , Ghost Maze , Ghost Veil , Phantom Arms , Phantom Avatar , Poltergeist , Spooky Magic  and Spooky Spill  for 4 turns

  Phantom Avatar

 110 - Level 144 - MP - 9 Turn cooldown - Available on turn 1
  • Reduce damage taken from physical attacks taken by 60% to all allies for 4 turns
  • Dodge 3 physical attacks for 4 turns to all allies

  Spooky Spill

 110 - Level 99 - MP - Chaos Wave Awakened - 6 Turn cooldown - Available on turn 6
  • Magic dark damage (4x, MAG) to all enemies
  • Magic dark damage (44x, MAG) to all enemies
  • Reduce resistance to Dark by 120% for 4 turns to all enemies

  Giant Maze Creator

 1 - Level
  • Increase MAG, SPR and MP by 20%
  • Increase resistance to Dark by 30%

  Gloomy Ghost Girl

 80 - Level
  • Increase DEF, MAG and HP by 20%
  • Increase resistance to Poison, Sleep, Disease and Petrify by 100%

  Mineur's Regret

 1 - Level
  • Increase DEF, MAG and MP by 40%
  • Recover MP (5%) per turn
  • Increase LB gauge by 4 per turn

  Memories of That Night

 99 - Level
  • Increase MAG by 80%
  • Increase equipment MAG by 100% when armed with a single weapon
  • Increase Accuracy by 25% when armed with a single weapon

  Memories of a Friend

 101 - Level Requirement: TMR or STMR equipped
  • Increase magic damage against Humans by 100%
  • 20% chance of evading physical attacks
  • Use Memories of a Friend  at the start of a battle or when revived

  DEF +20%

 115 - Level
  • Increase DEF by 20%

  A Letter from a Friend

 120 - Level
  • Increase chance of being targeted by 4%
  • Increase the damage of Spooky Magic  by (4x)
  • Increase equipment MAG by 100% when armed with a single weapon
  • Increase Accuracy by 25% when armed with a single weapon

  Ghost Maze 237386

Activated By:
  • Double Puzzle
  • Ghost Maze
120 - MP
  • Unlock Ghost Maze  on turn 1 [6 turns CD]
  • Increase MAG by 250% for 4 turns to caster
  • Reduce damage taken from physical attacks taken by 70% to caster for 4 turns
  • Dodge 3 physical attacks for 4 turns to caster
  • Gain 4 uses of Doppelganger , Ghost Maze , Ghost Veil , Phantom Arms , Phantom Avatar , Poltergeist , Spooky Magic  and Spooky Spill  for 4 turns

  Phantom Avatar 237387

Activated By:
  • Double Puzzle
  • Ghost Maze
144 - MP
  • Unlock Phantom Avatar  on turn 1 [9 turns CD]
  • Reduce damage taken from physical attacks taken by 60% to all allies for 4 turns
  • Dodge 3 physical attacks for 4 turns to all allies

  Spooky Spill 237388

Activated By:
  • Double Puzzle
  • Ghost Maze
99 - MP
  • Unlock Spooky Spill  on turn 6 [6 turns CD]
  • Magic dark damage (4x, MAG) to all enemies
  • Magic dark damage (44x, MAG) to all enemies
  • Reduce resistance to Dark by 120% for 4 turns to all enemies

  Memories of a Friend 513115

Activated By:
  • Memories of a Friend
- MP
  • Gain 4 uses of Doppelganger , Ghost Maze , Ghost Veil , Phantom Arms , Phantom Avatar , Poltergeist , Spooky Magic  and Spooky Spill  for one turn
5  -  Spooky Pillar
Min Level
  • Magic dark damage (14.4x, MAG) to all enemies
  • Reduce damage taken from physical attacks taken by 40% to all allies for 4 turns
Max Level
  • Magic dark damage (22x, MAG) to all enemies
  • Reduce damage taken from physical attacks taken by 40% to all allies for 4 turns
6  -  Spooky Pillar
Min Level
  • Magic dark damage (22.4x, MAG) to all enemies
  • Reduce damage taken from physical attacks taken by 50% to all allies for 4 turns
Max Level
  • Magic dark damage (32x, MAG) to all enemies
  • Reduce damage taken from physical attacks taken by 50% to all allies for 4 turns
7  -  Spooky Pillar
Min Level
  • Magic dark damage (32.4x, MAG) to all enemies
  • Reduce damage taken from physical attacks taken by 60% to all allies for 4 turns
Max Level
  • Magic dark damage (44x, MAG) to all enemies
  • Reduce damage taken from physical attacks taken by 60% to all allies for 4 turns
5  -  Spooky Pillar
Min Level
  • Magic dark damage (14.4x, MAG) to all enemies
  • Reduce damage taken from physical attacks taken by 40% to all allies for 4 turns
Max Level
  • Magic dark damage (22x, MAG) to all enemies
  • Reduce damage taken from physical attacks taken by 40% to all allies for 4 turns
6  -  Spooky Pillar
Min Level
  • Magic dark damage (22.4x, MAG) to all enemies
  • Reduce damage taken from physical attacks taken by 50% to all allies for 4 turns
Max Level
  • Magic dark damage (32x, MAG) to all enemies
  • Reduce damage taken from physical attacks taken by 50% to all allies for 4 turns
7  -  Spooky Pillar
Min Level
  • Magic dark damage (32.4x, MAG) to all enemies
  • Reduce damage taken from physical attacks taken by 60% to all allies for 4 turns
Max Level
  • Magic dark damage (44x, MAG) to all enemies
  • Reduce damage taken from physical attacks taken by 60% to all allies for 4 turns