Fina & Dark Fina Fina & Dark Fina Brave Shift

Rarity   5   -  NV
Job
Role
Chain Family - Graviton Cannon - Stardust Ray
Summonable
Series FFBE
Gender Female

  Entrust

 1 - Level 18 - MP
  • Transfer LB gauge to another unit

  White Healing

 16 - Level 32 - MP
  • Restore 1000 (+3.4x, Heal) HP to all allies
  • Cure all status effects for all allies

  Mana Field

 68 - Level 43 - MP
  • Restore 50 MP to all allies
  • Gain 3 uses of Abyssal Slash , Dark Chaser , Divine Breath , Elemental Guard , Flirt+ , Glaring Earth , Mana Field , Nemesis Whip Crack , Resonating Power , Ruinous Disaster , Sacred Sorcery , Shining Arrow  and White Healing  for 3 turns

  Dark Chaser

 80 - Level 45 - MP - Graviton Cannon
  • Magic dark damage (4.6x, MAG) with consecutive damage increase (max. 4 times, +2x MAG each, 12.6x total) to all enemies

  Dualcast

 80 - Level - MP
  • Enable unit to use magic (excluding blue magic) twice in one turn

  Resonating Power

 1 - Level 38 - MP - 6 Turn cooldown - Available on turn 1
  • Increase break resistance to MAG by 100% for 4 turns to caster
  • Increase damage of Abyssal Slash , Glaring Earth  and Shining Arrow  by 500% for 4 turns
  • Increase damage of Ruinous Disaster  by 800% for 4 turns

  Sacred Sorcery

 28 - Level 36 - MP
  • Increase LB gauge by 2-4 to all allies
  • Increase magic damage against Demons and Reapers by 50% to caster for 5 turns

  Elemental Guard

 50 - Level 64 - MP
  • Increase resistance to Light and Dark by 80% for 3 turns to all allies

  Glaring Earth

 60 - Level 45 - MP - Stardust Ray
  • Magic earth damage (22.5x, MAG) to one enemy
  • Increase LB gauge by 3-4 to caster

  Shining Arrow

 80 - Level 45 - MP - Stardust Ray
  • Magic light damage (22.5x, MAG) to one enemy
  • Increase LB gauge by 3-4 to caster

  Abyssal Slash

 80 - Level 45 - MP - Stardust Ray
  • Magic dark damage (22.5x, MAG) to one enemy
  • Increase LB gauge by 3-4 to caster

  Ruinous Disaster

 105 - Level 68 - MP - Stardust Ray - 2 Turn cooldown - Available on turn 2
  • Magic earth damage (24x, MAG) to one enemy
  • Increase damage of Abyssal Slash , Glaring Earth  and Shining Arrow  by 1100% for 2 turns
  • Use Ruinous Disaster  after a 2 turn delay on caster

  Nemesis Whip Crack

 105 - Level 58 - MP - 5 Turn cooldown - Available on turn 1
  • Reduce resistance to Earth by 120% for 4 turns to all enemies
  • Increase magic damage against Demons and Reapers by 100% to caster for 4 turns

  Flirt+

 105 - Level 46 - MP
  • Reduce resistance to Light and Dark by 100% for 3 turns to all enemies
  • Inflict Charm (20%) on all enemies for 3 turns

  Divine Breath

 110 - Level 64 - MP - 6 Turn cooldown - Available on turn 1
  • Restore 12000 HP split over 4 turns to all allies
  • Restore 200 MP split over 4 turns to all allies
  • Auto-revive (80% HP) for 4 turns to caster
  • Gain 3 uses of Abyssal Slash , Dark Chaser , Divine Breath , Earth Arrow , Earth Arrow+1 , Earth Arrow+2 , Earth Arrow+3 , Earth Arrow+4 , Earth Veil , Earth Whip (Fina & Dark Fina) , Earth Whip (Fina & Dark Fina)+1 , Earth Whip (Fina & Dark Fina)+2 , Earth Whip (Fina & Dark Fina)+3 , Earth Whip (Fina & Dark Fina)+4 , Elemental Guard , Flirt+ , Glaring Earth , Gleaming Arrow (Fina & Dark Fina) , Magia Guard , Magia Guard+1 , Magia Guard+2 , Magia Guard+3 , Magia Guard+4 , Mana Field , Nemesis Whip Crack , Resonating Power , Ruinous Disaster , Sacred Sorcery , Shining Arrow  and White Healing  for 4 turns

  Magia Guard

 120 - Level 74 - MP +5
  • Increase MAG and SPR by 250% for 4 turns to caster
  • Gain 3 uses of Abyssal Slash , Dark Chaser , Divine Breath , Earth Arrow , Earth Arrow+1 , Earth Arrow+2 , Earth Arrow+3 , Earth Arrow+4 , Earth Veil , Earth Whip (Fina & Dark Fina) , Earth Whip (Fina & Dark Fina)+1 , Earth Whip (Fina & Dark Fina)+2 , Earth Whip (Fina & Dark Fina)+3 , Earth Whip (Fina & Dark Fina)+4 , Elemental Guard , Flirt+ , Glaring Earth , Gleaming Arrow (Fina & Dark Fina) , Magia Guard , Magia Guard+1 , Magia Guard+2 , Magia Guard+3 , Magia Guard+4 , Mana Field , Nemesis Whip Crack , Resonating Power , Ruinous Disaster , Sacred Sorcery , Shining Arrow  and White Healing  for 4 turns

  Earth Whip (Fina & Dark Fina)

 120 - Level 62 - MP - Stardust Ray +5
  • Magic earth damage (57x, MAG) to all enemies
  • Increase LB damage by 150% to caster for 2 turns
  • - Stardust Ray

  Trusting One Another

 1 - Level
  • Increase HP and MP by 20%
  • Increase resistance to Confusion by 100%

  Honest Wish

 23 - Level
  • 20% chance to counter physical attacks with Honest Wish  to caster

  Thinking of Companions

 50 - Level
  • Increase MAG by 20%
  • Recover MP (7%) per turn
  • 40% chance to counter magic attacks with Thinking of Companions  to caster (max 3 / turn)

  Someone Precious

 1 - Level
  • Increase MAG and MP by 30%
  • Increase the limit burst gauge fill rate by 100%
  • Increase resistance to Silence by 100%
  • Increase Charm resistance by 100% to caster

  Heart in Unison

 1 - Level
  • Increase HP and MP by 20%
  • Increase equipment MAG by 50% when armed with a single weapon
  • Increase equipment MAG by 50% when armed with two weapons

  Light and Darkness Protection

 1 - Level
  • Increase SPR by 30%
  • Increase resistance to Light and Dark by 30%
  • Increase the damage of Abyssal Slash , Glaring Earth  and Shining Arrow  by (3x)
  • Increase the damage of Ruinous Disaster  by (6x)

  You Are Me

 50 - Level
  • Increase MAG by 20%
  • Increase MAG by 30% when equipped with a Rod
  • Increase MAG by 30% when equipped with a Whip

  White Mage and Black Mage

 100 - Level
  • Increase DEF and SPR by 20%
  • Enable unit to equip two one-handed weapons
  • Increase equipment MAG by 50% when armed with two weapons

  Harmonious Magic

 101 - Level Requirement: TMR or STMR equipped
  • Increase MAG by 50%
  • Increase LB damage by 40%

  Miracle of the Earth Crystal

 110 - Level
  • Increase SPR by 40%
  • Increase LB gauge by 4 per turn

  MAG +20%

 115 - Level
  • Increase MAG by 20%

  White Lotus and White Lily

 120 - Level
  • Increase DEF and HP by 20%
  • Increase equipment MAG by 50% when armed with a single weapon
  • Increase equipment MAG by 100% when armed with two weapons
  • Increase LB damage by 60%
  • Increase the damage of Abyssal Slash , Glaring Earth  and Shining Arrow  by (4x)

  Double the Power, Double the Sexy!

 120 - Level
  • Increase resistance to Earth by 30%
  • Increase resistance to Petrify by 100%

  A Deep Connection

 120 - Level +5
  • Increase MAG by 150
  • Increase the damage of Abyssal Slash (231492), Glaring Earth (231490) and Shining Arrow (231491) by (18x)
  • Increase the damage of Ruinous Disaster (510102) by (32x)

  Libra

 1 - Level 1 - MP
  • Allows you to view info on an enemy

  Dispelga

 16 - Level 18 - MP
  • Remove all buffs and debuffs from all enemies

  Full-Life

 23 - Level 20 - MP
  • Revive target from KO (100% HP)
  • Instant KO to Reaper target

  Reraise

 9 - Level 21 - MP
  • Auto-revive (80% HP) for 3 turns to one ally

  Curaja

 17 - Level 30 - MP
  • Restore 2500 (+18x, Heal) HP to all allies

  Thinking of Companions 510100

Activated By:
  • Thinking of Companions
- MP
  • Restore 30 MP to all allies
  • Increase LB gauge by 1-2 to all allies

  Abyssal Slash 231492

Activated By:
  • Mana Field
  • Resonating Power
  • Light and Darkness Protection
45 - MP - Stardust Ray
  • Magic dark damage (22.5x, MAG) to one enemy
  • Increase LB gauge by 3-4 to caster

  Dark Chaser 231484

Activated By:
  • Mana Field
45 - MP - Graviton Cannon
  • Magic dark damage (4.6x, MAG) with consecutive damage increase (max. 4 times, +2x MAG each, 12.6x total) to all enemies

  Divine Breath 231500

Activated By:
  • Mana Field
  • Magic Duality
  • Divine Breath
64 - MP
  • Unlock Divine Breath  on turn 1 [6 turns CD]
  • Restore 12000 HP split over 4 turns to all allies
  • Restore 200 MP split over 4 turns to all allies
  • Auto-revive (80% HP) for 4 turns to caster
  • Gain 3 uses of Abyssal Slash , Dark Chaser , Divine Breath , Earth Arrow , Earth Arrow+1 , Earth Arrow+2 , Earth Arrow+3 , Earth Arrow+4 , Earth Veil , Earth Whip (Fina & Dark Fina) , Earth Whip (Fina & Dark Fina)+1 , Earth Whip (Fina & Dark Fina)+2 , Earth Whip (Fina & Dark Fina)+3 , Earth Whip (Fina & Dark Fina)+4 , Elemental Guard , Flirt+ , Glaring Earth , Gleaming Arrow (Fina & Dark Fina) , Magia Guard , Magia Guard+1 , Magia Guard+2 , Magia Guard+3 , Magia Guard+4 , Mana Field , Nemesis Whip Crack , Resonating Power , Ruinous Disaster , Sacred Sorcery , Shining Arrow  and White Healing  for 4 turns

  Elemental Guard 231489

Activated By:
  • Mana Field
64 - MP
  • Increase resistance to Light and Dark by 80% for 3 turns to all allies

  Flirt+ 231497

Activated By:
  • Mana Field
  • Magic Duality
46 - MP
  • Reduce resistance to Light and Dark by 100% for 3 turns to all enemies
  • Inflict Charm (20%) on all enemies for 3 turns

  Glaring Earth 231490

Activated By:
  • Mana Field
  • Resonating Power
  • Light and Darkness Protection
45 - MP - Stardust Ray
  • Magic earth damage (22.5x, MAG) to one enemy
  • Increase LB gauge by 3-4 to caster

  Mana Field 231483

Activated By:
  • Mana Field
43 - MP
  • Restore 50 MP to all allies
  • Gain 3 uses of Abyssal Slash , Dark Chaser , Divine Breath , Elemental Guard , Flirt+ , Glaring Earth , Mana Field , Nemesis Whip Crack , Resonating Power , Ruinous Disaster , Sacred Sorcery , Shining Arrow  and White Healing  for 3 turns

  Nemesis Whip Crack 231499

Activated By:
  • Mana Field
  • Magic Duality
58 - MP
  • Unlock Nemesis Whip Crack  on turn 1 [5 turns CD]
  • Reduce resistance to Earth by 120% for 4 turns to all enemies
  • Increase magic damage against Demons and Reapers by 100% to caster for 4 turns

  Resonating Power 800118

Activated By:
  • Mana Field
38 - MP
  • Unlock Resonating Power  on turn 1 [6 turns CD]
  • Increase break resistance to MAG by 100% for 4 turns to caster
  • Increase damage of Abyssal Slash , Glaring Earth  and Shining Arrow  by 500% for 4 turns
  • Increase damage of Ruinous Disaster  by 800% for 4 turns

  Ruinous Disaster 231498

Activated By:
  • Mana Field
  • Magic Duality
68 - MP
  • Unlock Ruinous Disaster  on turn 2 [2 turns CD]
  • Magic earth damage (24x, MAG) to one enemy
  • Increase damage of Abyssal Slash , Glaring Earth  and Shining Arrow  by 1100% for 2 turns
  • Use Ruinous Disaster  after a 2 turn delay on caster

  Sacred Sorcery 231488

Activated By:
  • Mana Field
36 - MP
  • Increase LB gauge by 2-4 to all allies
  • Increase magic damage against Demons and Reapers by 50% to caster for 5 turns

  Shining Arrow 231491

Activated By:
  • Mana Field
  • Resonating Power
  • Light and Darkness Protection
45 - MP - Stardust Ray
  • Magic light damage (22.5x, MAG) to one enemy
  • Increase LB gauge by 3-4 to caster

  Ruinous Disaster 510102

Activated By:
  • Resonating Power
  • Light and Darkness Protection
68 - MP - Stardust Ray
  • Magic earth damage (24x, MAG) to one enemy
  • Increase damage of Abyssal Slash , Glaring Earth  and Shining Arrow  by 1100% for 2 turns
  • Use Ruinous Disaster  after a 2 turn delay on caster

  Earth Whip (Fina & Dark Fina) 238585

Activated By:
  • Magic Duality
  • Divine Breath
  • Magia Guard
62 - MP - Stardust Ray
  • Magic earth damage (35x, MAG) to all enemies
  • Increase LB damage by 100% to caster for 2 turns

  Earth Whip (Fina & Dark Fina) 238586

Activated By:
  • Magic Duality
  • Divine Breath
  • Magia Guard
62 - MP - Stardust Ray
  • Magic earth damage (41x, MAG) to all enemies
  • Increase LB damage by 100% to caster for 2 turns

  Earth Whip (Fina & Dark Fina) 238587

Activated By:
  • Magic Duality
  • Divine Breath
  • Magia Guard
62 - MP - Stardust Ray
  • Magic earth damage (46x, MAG) to all enemies
  • Increase LB damage by 125% to caster for 2 turns

  Earth Whip (Fina & Dark Fina) 238588

Activated By:
  • Magic Duality
  • Divine Breath
  • Magia Guard
62 - MP - Stardust Ray
  • Magic earth damage (51x, MAG) to all enemies
  • Increase LB damage by 125% to caster for 2 turns

  Earth Whip (Fina & Dark Fina) 238589

Activated By:
  • Magic Duality
  • Divine Breath
  • Magia Guard
62 - MP - Stardust Ray
  • Magic earth damage (57x, MAG) to all enemies
  • Increase LB damage by 150% to caster for 2 turns

  Ruinous Disaster 510103

Activated By:
  • Ruinous Disaster
68 - MP
  • Increase damage of Ruinous Disaster  by 1700% for one turn
5  -  Dual Judgment
Min Level
  • Magic damage (27.2x, MAG) to all enemies
  • Increase MAG by 150% for 4 turns to caster
  • Gain 3 uses of Abyssal Slash , Dark Chaser , Divine Breath , Earth Arrow , Earth Arrow+1 , Earth Arrow+2 , Earth Arrow+3 , Earth Arrow+4 , Earth Veil , Earth Whip (Fina & Dark Fina) , Earth Whip (Fina & Dark Fina)+1 , Earth Whip (Fina & Dark Fina)+2 , Earth Whip (Fina & Dark Fina)+3 , Earth Whip (Fina & Dark Fina)+4 , Elemental Guard , Flirt+ , Glaring Earth , Gleaming Arrow (Fina & Dark Fina) , Magia Guard , Magia Guard+1 , Magia Guard+2 , Magia Guard+3 , Magia Guard+4 , Mana Field , Nemesis Whip Crack , Resonating Power , Ruinous Disaster , Sacred Sorcery , Shining Arrow and White Healing for 3 turns
Max Level
  • Magic damage (31x, MAG) to all enemies
  • Increase MAG by 150% for 4 turns to caster
  • Gain 3 uses of Abyssal Slash , Dark Chaser , Divine Breath , Earth Arrow , Earth Arrow+1 , Earth Arrow+2 , Earth Arrow+3 , Earth Arrow+4 , Earth Veil , Earth Whip (Fina & Dark Fina) , Earth Whip (Fina & Dark Fina)+1 , Earth Whip (Fina & Dark Fina)+2 , Earth Whip (Fina & Dark Fina)+3 , Earth Whip (Fina & Dark Fina)+4 , Elemental Guard , Flirt+ , Glaring Earth , Gleaming Arrow (Fina & Dark Fina) , Magia Guard , Magia Guard+1 , Magia Guard+2 , Magia Guard+3 , Magia Guard+4 , Mana Field , Nemesis Whip Crack , Resonating Power , Ruinous Disaster , Sacred Sorcery , Shining Arrow and White Healing for 3 turns
6  -  Dual Judgment
Min Level
  • Magic damage (29.2x, MAG) to all enemies
  • Increase MAG by 175% for 4 turns to caster
  • Gain 3 uses of Abyssal Slash , Dark Chaser , Divine Breath , Earth Arrow , Earth Arrow+1 , Earth Arrow+2 , Earth Arrow+3 , Earth Arrow+4 , Earth Veil , Earth Whip (Fina & Dark Fina) , Earth Whip (Fina & Dark Fina)+1 , Earth Whip (Fina & Dark Fina)+2 , Earth Whip (Fina & Dark Fina)+3 , Earth Whip (Fina & Dark Fina)+4 , Elemental Guard , Flirt+ , Glaring Earth , Gleaming Arrow (Fina & Dark Fina) , Magia Guard , Magia Guard+1 , Magia Guard+2 , Magia Guard+3 , Magia Guard+4 , Mana Field , Nemesis Whip Crack , Resonating Power , Ruinous Disaster , Sacred Sorcery , Shining Arrow and White Healing for 3 turns
Max Level
  • Magic damage (34x, MAG) to all enemies
  • Increase MAG by 175% for 4 turns to caster
  • Gain 3 uses of Abyssal Slash , Dark Chaser , Divine Breath , Earth Arrow , Earth Arrow+1 , Earth Arrow+2 , Earth Arrow+3 , Earth Arrow+4 , Earth Veil , Earth Whip (Fina & Dark Fina) , Earth Whip (Fina & Dark Fina)+1 , Earth Whip (Fina & Dark Fina)+2 , Earth Whip (Fina & Dark Fina)+3 , Earth Whip (Fina & Dark Fina)+4 , Elemental Guard , Flirt+ , Glaring Earth , Gleaming Arrow (Fina & Dark Fina) , Magia Guard , Magia Guard+1 , Magia Guard+2 , Magia Guard+3 , Magia Guard+4 , Mana Field , Nemesis Whip Crack , Resonating Power , Ruinous Disaster , Sacred Sorcery , Shining Arrow and White Healing for 3 turns
7  -  Dual Judgment
Min Level
  • Magic damage (31.2x, MAG) to all enemies
  • Increase MAG by 200% for 4 turns to caster
  • Gain 3 uses of Abyssal Slash , Dark Chaser , Divine Breath , Earth Arrow , Earth Arrow+1 , Earth Arrow+2 , Earth Arrow+3 , Earth Arrow+4 , Earth Veil , Earth Whip (Fina & Dark Fina) , Earth Whip (Fina & Dark Fina)+1 , Earth Whip (Fina & Dark Fina)+2 , Earth Whip (Fina & Dark Fina)+3 , Earth Whip (Fina & Dark Fina)+4 , Elemental Guard , Flirt+ , Glaring Earth , Gleaming Arrow (Fina & Dark Fina) , Magia Guard , Magia Guard+1 , Magia Guard+2 , Magia Guard+3 , Magia Guard+4 , Mana Field , Nemesis Whip Crack , Resonating Power , Ruinous Disaster , Sacred Sorcery , Shining Arrow and White Healing for 3 turns
Max Level
  • Magic damage (37x, MAG) to all enemies
  • Increase MAG by 200% for 4 turns to caster
  • Gain 3 uses of Abyssal Slash , Dark Chaser , Divine Breath , Earth Arrow , Earth Arrow+1 , Earth Arrow+2 , Earth Arrow+3 , Earth Arrow+4 , Earth Veil , Earth Whip (Fina & Dark Fina) , Earth Whip (Fina & Dark Fina)+1 , Earth Whip (Fina & Dark Fina)+2 , Earth Whip (Fina & Dark Fina)+3 , Earth Whip (Fina & Dark Fina)+4 , Elemental Guard , Flirt+ , Glaring Earth , Gleaming Arrow (Fina & Dark Fina) , Magia Guard , Magia Guard+1 , Magia Guard+2 , Magia Guard+3 , Magia Guard+4 , Mana Field , Nemesis Whip Crack , Resonating Power , Ruinous Disaster , Sacred Sorcery , Shining Arrow and White Healing for 3 turns
7  -  Dual Judgment
Min Level
  • Magic damage (31.2x, MAG) to all enemies
  • Increase MAG by 200% for 4 turns to caster
  • Gain 3 uses of Abyssal Slash , Dark Chaser , Divine Breath , Earth Arrow , Earth Arrow+1 , Earth Arrow+2 , Earth Arrow+3 , Earth Arrow+4 , Earth Veil , Earth Whip (Fina & Dark Fina) , Earth Whip (Fina & Dark Fina)+1 , Earth Whip (Fina & Dark Fina)+2 , Earth Whip (Fina & Dark Fina)+3 , Earth Whip (Fina & Dark Fina)+4 , Elemental Guard , Flirt+ , Glaring Earth , Gleaming Arrow (Fina & Dark Fina) , Magia Guard , Magia Guard+1 , Magia Guard+2 , Magia Guard+3 , Magia Guard+4 , Mana Field , Nemesis Whip Crack , Resonating Power , Ruinous Disaster , Sacred Sorcery , Shining Arrow and White Healing for 3 turns
Max Level
  • Magic damage (37x, MAG) to all enemies
  • Increase MAG by 200% for 4 turns to caster
  • Gain 3 uses of Abyssal Slash , Dark Chaser , Divine Breath , Earth Arrow , Earth Arrow+1 , Earth Arrow+2 , Earth Arrow+3 , Earth Arrow+4 , Earth Veil , Earth Whip (Fina & Dark Fina) , Earth Whip (Fina & Dark Fina)+1 , Earth Whip (Fina & Dark Fina)+2 , Earth Whip (Fina & Dark Fina)+3 , Earth Whip (Fina & Dark Fina)+4 , Elemental Guard , Flirt+ , Glaring Earth , Gleaming Arrow (Fina & Dark Fina) , Magia Guard , Magia Guard+1 , Magia Guard+2 , Magia Guard+3 , Magia Guard+4 , Mana Field , Nemesis Whip Crack , Resonating Power , Ruinous Disaster , Sacred Sorcery , Shining Arrow and White Healing for 3 turns
5  -  Dual Judgment
Min Level
  • Magic damage (27.2x, MAG) to all enemies
  • Increase MAG by 150% for 4 turns to caster
  • Gain 3 uses of Abyssal Slash , Dark Chaser , Divine Breath , Earth Arrow , Earth Arrow+1 , Earth Arrow+2 , Earth Arrow+3 , Earth Arrow+4 , Earth Veil , Earth Whip (Fina & Dark Fina) , Earth Whip (Fina & Dark Fina)+1 , Earth Whip (Fina & Dark Fina)+2 , Earth Whip (Fina & Dark Fina)+3 , Earth Whip (Fina & Dark Fina)+4 , Elemental Guard , Flirt+ , Glaring Earth , Gleaming Arrow (Fina & Dark Fina) , Magia Guard , Magia Guard+1 , Magia Guard+2 , Magia Guard+3 , Magia Guard+4 , Mana Field , Nemesis Whip Crack , Resonating Power , Ruinous Disaster , Sacred Sorcery , Shining Arrow and White Healing for 3 turns
Max Level
  • Magic damage (31x, MAG) to all enemies
  • Increase MAG by 150% for 4 turns to caster
  • Gain 3 uses of Abyssal Slash , Dark Chaser , Divine Breath , Earth Arrow , Earth Arrow+1 , Earth Arrow+2 , Earth Arrow+3 , Earth Arrow+4 , Earth Veil , Earth Whip (Fina & Dark Fina) , Earth Whip (Fina & Dark Fina)+1 , Earth Whip (Fina & Dark Fina)+2 , Earth Whip (Fina & Dark Fina)+3 , Earth Whip (Fina & Dark Fina)+4 , Elemental Guard , Flirt+ , Glaring Earth , Gleaming Arrow (Fina & Dark Fina) , Magia Guard , Magia Guard+1 , Magia Guard+2 , Magia Guard+3 , Magia Guard+4 , Mana Field , Nemesis Whip Crack , Resonating Power , Ruinous Disaster , Sacred Sorcery , Shining Arrow and White Healing for 3 turns
6  -  Dual Judgment
Min Level
  • Magic damage (29.2x, MAG) to all enemies
  • Increase MAG by 175% for 4 turns to caster
  • Gain 3 uses of Abyssal Slash , Dark Chaser , Divine Breath , Earth Arrow , Earth Arrow+1 , Earth Arrow+2 , Earth Arrow+3 , Earth Arrow+4 , Earth Veil , Earth Whip (Fina & Dark Fina) , Earth Whip (Fina & Dark Fina)+1 , Earth Whip (Fina & Dark Fina)+2 , Earth Whip (Fina & Dark Fina)+3 , Earth Whip (Fina & Dark Fina)+4 , Elemental Guard , Flirt+ , Glaring Earth , Gleaming Arrow (Fina & Dark Fina) , Magia Guard , Magia Guard+1 , Magia Guard+2 , Magia Guard+3 , Magia Guard+4 , Mana Field , Nemesis Whip Crack , Resonating Power , Ruinous Disaster , Sacred Sorcery , Shining Arrow and White Healing for 3 turns
Max Level
  • Magic damage (34x, MAG) to all enemies
  • Increase MAG by 175% for 4 turns to caster
  • Gain 3 uses of Abyssal Slash , Dark Chaser , Divine Breath , Earth Arrow , Earth Arrow+1 , Earth Arrow+2 , Earth Arrow+3 , Earth Arrow+4 , Earth Veil , Earth Whip (Fina & Dark Fina) , Earth Whip (Fina & Dark Fina)+1 , Earth Whip (Fina & Dark Fina)+2 , Earth Whip (Fina & Dark Fina)+3 , Earth Whip (Fina & Dark Fina)+4 , Elemental Guard , Flirt+ , Glaring Earth , Gleaming Arrow (Fina & Dark Fina) , Magia Guard , Magia Guard+1 , Magia Guard+2 , Magia Guard+3 , Magia Guard+4 , Mana Field , Nemesis Whip Crack , Resonating Power , Ruinous Disaster , Sacred Sorcery , Shining Arrow and White Healing for 3 turns
7  -  Dual Judgment
Min Level
  • Magic damage (31.2x, MAG) to all enemies
  • Increase MAG by 200% for 4 turns to caster
  • Gain 3 uses of Abyssal Slash , Dark Chaser , Divine Breath , Earth Arrow , Earth Arrow+1 , Earth Arrow+2 , Earth Arrow+3 , Earth Arrow+4 , Earth Veil , Earth Whip (Fina & Dark Fina) , Earth Whip (Fina & Dark Fina)+1 , Earth Whip (Fina & Dark Fina)+2 , Earth Whip (Fina & Dark Fina)+3 , Earth Whip (Fina & Dark Fina)+4 , Elemental Guard , Flirt+ , Glaring Earth , Gleaming Arrow (Fina & Dark Fina) , Magia Guard , Magia Guard+1 , Magia Guard+2 , Magia Guard+3 , Magia Guard+4 , Mana Field , Nemesis Whip Crack , Resonating Power , Ruinous Disaster , Sacred Sorcery , Shining Arrow and White Healing for 3 turns
Max Level
  • Magic damage (37x, MAG) to all enemies
  • Increase MAG by 200% for 4 turns to caster
  • Gain 3 uses of Abyssal Slash , Dark Chaser , Divine Breath , Earth Arrow , Earth Arrow+1 , Earth Arrow+2 , Earth Arrow+3 , Earth Arrow+4 , Earth Veil , Earth Whip (Fina & Dark Fina) , Earth Whip (Fina & Dark Fina)+1 , Earth Whip (Fina & Dark Fina)+2 , Earth Whip (Fina & Dark Fina)+3 , Earth Whip (Fina & Dark Fina)+4 , Elemental Guard , Flirt+ , Glaring Earth , Gleaming Arrow (Fina & Dark Fina) , Magia Guard , Magia Guard+1 , Magia Guard+2 , Magia Guard+3 , Magia Guard+4 , Mana Field , Nemesis Whip Crack , Resonating Power , Ruinous Disaster , Sacred Sorcery , Shining Arrow and White Healing for 3 turns
7  -  Dual Judgment
Min Level
  • Magic damage (31.2x, MAG) to all enemies
  • Increase MAG by 200% for 4 turns to caster
  • Gain 3 uses of Abyssal Slash , Dark Chaser , Divine Breath , Earth Arrow , Earth Arrow+1 , Earth Arrow+2 , Earth Arrow+3 , Earth Arrow+4 , Earth Veil , Earth Whip (Fina & Dark Fina) , Earth Whip (Fina & Dark Fina)+1 , Earth Whip (Fina & Dark Fina)+2 , Earth Whip (Fina & Dark Fina)+3 , Earth Whip (Fina & Dark Fina)+4 , Elemental Guard , Flirt+ , Glaring Earth , Gleaming Arrow (Fina & Dark Fina) , Magia Guard , Magia Guard+1 , Magia Guard+2 , Magia Guard+3 , Magia Guard+4 , Mana Field , Nemesis Whip Crack , Resonating Power , Ruinous Disaster , Sacred Sorcery , Shining Arrow and White Healing for 3 turns
Max Level
  • Magic damage (37x, MAG) to all enemies
  • Increase MAG by 200% for 4 turns to caster
  • Gain 3 uses of Abyssal Slash , Dark Chaser , Divine Breath , Earth Arrow , Earth Arrow+1 , Earth Arrow+2 , Earth Arrow+3 , Earth Arrow+4 , Earth Veil , Earth Whip (Fina & Dark Fina) , Earth Whip (Fina & Dark Fina)+1 , Earth Whip (Fina & Dark Fina)+2 , Earth Whip (Fina & Dark Fina)+3 , Earth Whip (Fina & Dark Fina)+4 , Elemental Guard , Flirt+ , Glaring Earth , Gleaming Arrow (Fina & Dark Fina) , Magia Guard , Magia Guard+1 , Magia Guard+2 , Magia Guard+3 , Magia Guard+4 , Mana Field , Nemesis Whip Crack , Resonating Power , Ruinous Disaster , Sacred Sorcery , Shining Arrow and White Healing for 3 turns