Sacred Shield Charlotte Sacred Shield Charlotte Brave Shift

Rarity   5   -  NV
Job Knight
Role
Chain Family - Disorder - Absolute Zero - Aureole Ray - Bolting Strike
Summonable
Series FFBE
Gender Female

  Attract Wall

 23 - Level 30 - MP
  • Increase chance of being targeted by 100% for 4 turns
  • Reduce damage taken by 35% to caster for 4 turns

  Holy Slash

 65 - Level 26 - MP - Disorder
  • Physical damage (2.3x, ATK) to one enemy
  • Reduce resistance to Light by 60% for 4 turns to one enemy
  • Increase LB gauge by 4 to caster

  Ice Slash

 65 - Level 26 - MP - Absolute Zero
  • Physical damage (2.3x, ATK) to one enemy
  • Reduce resistance to Ice by 60% for 4 turns to one enemy
  • Increase the limit burst gauge fill rate by 100% for 4 turns to caster

  Knight's Command

 80 - Level 55 - MP +2
  • Increase DEF and SPR by 150% for 4 turns to all allies
  • Reduce damage taken by magic attacks by 40% to all allies for 4 turns

  Mental Strike

 20 - Level 32 - MP
  • Physical damage (2.7x, ATK) to one enemy
  • Reduce SPR by 60% for 4 turns to one enemy

  Magic Strike

 20 - Level 32 - MP
  • Physical damage (2.7x, ATK) to one enemy
  • Reduce MAG by 60% for 4 turns to one enemy

  Veil of Sacred Frost

 66 - Level 50 - MP
  • Increase resistance to Ice and Light by 65% for 4 turns to all allies
  • Increase LB gauge by 3-4 to all allies

  Healing Glory

 82 - Level 68 - MP
  • Restore 3000 HP and 30 MP to all allies
  • Increase the limit burst gauge fill rate by 150% for 4 turns to all allies

  Knight of Knights

 100 - Level 40 - MP +2
  • 80% chance to intercept magical damage to allies for 4 turns, reducing damage by 60%-80%
  • Increase SPR by 150% for 4 turns to caster (can not be removed)
  • Increase break resistance to SPR by 100% for 4 turns to caster

  Light of Grandshelt

 105 - Level 100 - MP - 5 Turn cooldown - Available on turn 1 +2
  • Reduce damage taken by magic attacks by 80% to all allies for 2 turns
  • Increase resistance to Ice and Light by 100% for 2 turns to all allies
  • Gain Divine Punishment+2  and Freezing Punishment+2  for 4 turns
  • Gain 2 uses of Attract Wall , Divine Punishment , Divine Punishment+2 , Freezing Punishment , Freezing Punishment+2 , Healing Glory , Holy Slash , Ice Slash , Knight of Knights , Knight of Knights+1 , Knight of Knights+2 , Knight's Command , Knight's Command+1 , Knight's Command+2 , Knight's Glacial Blade , Knight's Luminous Blade , Light of Grandshelt , Light of Grandshelt+1 , Light of Grandshelt+2 , Magic Strike , Mental Strike  and Veil of Sacred Frost  for 5 turns

  Knight's Luminous Blade

 110 - Level 54 - MP - Aureole Ray
  • Magic* light damage (12x, SPR) to all enemies
  • Increase resistance to Light by 80% for 4 turns to all allies

  Knight's Glacial Blade

 110 - Level 54 - MP - Aureole Ray
  • Magic* ice damage (12x, SPR) to all enemies
  • Increase resistance to Ice by 80% for 4 turns to all allies

  Veil of the Sacred Shield

 120 - Level 74 - MP +5
  • [Possibly broken] Reduce magic damage from Demons and Reapers (30%) done to all allies for 3 turns

  Knight's Voice

 120 - Level 56 - MP
  • Increase chance of being targeted by 100% for 3 turns
  • Grant a 5000 HP shield to caster for 3 turns
  • Auto-revive (30% HP) for 3 turns to caster

  Evil-Warding Shield

 120 - Level 100 - MP +5
  • 80% chance to intercept magical damage to allies for 4 turns, reducing damage by 60%-65%
  • [Possibly broken] Reduce magic damage from Demons and Reapers (70%) done to caster for 4 turns

  Knight's Dawning Blade

 120 - Level 210 - MP - Bolting Strike
  • Physical damage (18x, ATK) to all enemies
  • Inflict Silence (100%) on all enemies

  Noble Heart

 1 - Level
  • Increase HP by 20%
  • Recover MP (7%) per turn

  Auto-Regen

 40 - Level
  • Gain Regen (Auto)  at the start of a battle or when revived

  Undead Killer

 50 - Level
  • Increase physical damage against Reapers by 50%

  On the Front Line

 50 - Level
  • Increase SPR and HP by 30%
  • Increase chance of being targeted by 50%
  • Increase resistance to Ice by 70%

  Loren's Sword Art

 1 - Level
  • Increase MP by 30% and DEF and SPR by 20%
  • 40% chance to counter a magic attack with an attack (1x, ATK)

  Demon Killer

 31 - Level
  • Increase physical damage against Demons by 50%

  Undying Loyalty

 50 - Level +2
  • Increase LB gauge by 4 per turn
  • Increase resistance to Sleep, Paralyze, Confusion and Petrify by 100%
  • Increase Charm resistance by 100% to caster
  • Increase ATK, DEF, SPR and HP by 30%

  General's Determination

 100 - Level
  • Increase ATK and DEF by 30%
  • Increase SPR by 40% when equipped with a Light Shield
  • Increase SPR by 40% when equipped with a Heavy Shield
  • 80% chance to counter physical attacks with General's Determination  to caster (max 1 / turn)
  • 80% chance to counter magic attacks with General's Determination  to caster (max 1 / turn)

  Noble Knight

 101 - Level Requirement: TMR or STMR equipped +2
  • Increase DEF, SPR and HP by 50% and MP by 30%
  • 100% chance to set HP to 1 upon fatal damage, if HP was above 5% (max 1 times)
  • Increase resistance to Light by 70%
  • Replace LB with Protector's Sacred Shield (950000028): No effect 80% chance to intercept magical damage to allies for 4 turns, reducing damage by 70%-80% Reduce damage taken by 21% to all allies for 4 turns
  • Use Double Shield and Sword+2 (914369) at the start of a battle or when revived

  SPR +20%

 115 - Level
  • Increase SPR by 20%

  Knight of the Sacred Shield

 120 - Level
  • Increase DEF, HP and MP by 20%
  • Increase chance of countering by 30%
  • Increase SPR by 150% when HP drops below 60% (max 9999x)

  Leader of the Knights

 120 - Level
  • Increase resistance to Dark by 50%

  Adored by the People of Grandshelt

 120 - Level +5
  • Increase the damage of Knight's skills [Glacial Blade (230198) / Luminous Blade (230197)] by (36x)

  Raise

 1 - Level 12 - MP
  • Revive target from KO (30% HP)
  • Instant KO to Reaper target

  General's Determination 509430

Activated By:
  • General's Determination
- MP
  • Increase the limit burst gauge fill rate by 80% for one turn to all allies

  Divine Punishment 509432

Activated By:
  • Light of Grandshelt
  • Double Sacred Shield
52 - MP - Disorder
  • Magic* damage (7.5x, SPR) to one enemy
  • Reduce resistance to Light by 80% for 3 turns to one enemy

  Freezing Punishment 509433

Activated By:
  • Light of Grandshelt
  • Double Sacred Shield
52 - MP - Absolute Zero
  • Magic* damage (7.5x, SPR) to one enemy
  • Reduce resistance to Ice by 80% for 3 turns to one enemy

  Evil-Warding Shield 237787

Activated By:
  • Double Sacred Shield
100 - MP
  • 80% chance to intercept magical damage to allies for 4 turns, reducing damage by 60%-65%
  • [Possibly broken] Reduce magic damage from Demons and Reapers (30%) done to caster for 4 turns

  Evil-Warding Shield 237788

Activated By:
  • Double Sacred Shield
100 - MP
  • 80% chance to intercept magical damage to allies for 4 turns, reducing damage by 60%-65%
  • [Possibly broken] Reduce magic damage from Demons and Reapers (40%) done to caster for 4 turns

  Evil-Warding Shield 237789

Activated By:
  • Double Sacred Shield
100 - MP
  • 80% chance to intercept magical damage to allies for 4 turns, reducing damage by 60%-65%
  • [Possibly broken] Reduce magic damage from Demons and Reapers (50%) done to caster for 4 turns

  Evil-Warding Shield 237790

Activated By:
  • Double Sacred Shield
100 - MP
  • 80% chance to intercept magical damage to allies for 4 turns, reducing damage by 60%-65%
  • [Possibly broken] Reduce magic damage from Demons and Reapers (60%) done to caster for 4 turns

  Evil-Warding Shield 237791

Activated By:
  • Double Sacred Shield
100 - MP
  • 80% chance to intercept magical damage to allies for 4 turns, reducing damage by 60%-65%
  • [Possibly broken] Reduce magic damage from Demons and Reapers (70%) done to caster for 4 turns

  Knight's Dawning Blade 237792

Activated By:
  • Double Sacred Shield
210 - MP - Bolting Strike
  • Physical damage (18x, ATK) to all enemies
  • Inflict Silence (100%) on all enemies
5  -  Protector's Sacred Shield
Min Level
  • No effect
  • 80% chance to intercept magical damage to allies for 4 turns, reducing damage by 50%-70%
  • Reduce damage taken by 21% to all allies for 4 turns
Max Level
  • No effect
  • 80% chance to intercept magical damage to allies for 4 turns, reducing damage by 50%-70%
  • Reduce damage taken by 40% to all allies for 4 turns
6  -  Protector's Sacred Shield
Min Level
  • No effect
  • 80% chance to intercept magical damage to allies for 4 turns, reducing damage by 50%-70%
  • Reduce damage taken by 21% to all allies for 4 turns
Max Level
  • No effect
  • 80% chance to intercept magical damage to allies for 4 turns, reducing damage by 50%-70%
  • Reduce damage taken by 45% to all allies for 4 turns
7  -  Protector's Sacred Shield
Min Level
  • No effect
  • 80% chance to intercept magical damage to allies for 4 turns, reducing damage by 50%-70%
  • Reduce damage taken by 21% to all allies for 4 turns
Max Level
  • No effect
  • 80% chance to intercept magical damage to allies for 4 turns, reducing damage by 50%-70%
  • Reduce damage taken by 50% to all allies for 4 turns
7  -  Protector's Sacred Shield
Min Level
  • No effect
  • 80% chance to intercept magical damage to allies for 4 turns, reducing damage by 50%-70%
  • Reduce damage taken by 21% to all allies for 4 turns
Max Level
  • No effect
  • 80% chance to intercept magical damage to allies for 4 turns, reducing damage by 50%-70%
  • Reduce damage taken by 50% to all allies for 4 turns
7  -  Protector's Sacred Shield (Upgraded)
Min Level
  • No effect
  • 80% chance to intercept magical damage to allies for 4 turns, reducing damage by 70%-80%
  • Reduce damage taken by 21% to all allies for 4 turns
Max Level
  • No effect
  • 80% chance to intercept magical damage to allies for 4 turns, reducing damage by 70%-80%
  • Reduce damage taken by 50% to all allies for 4 turns
5  -  Protector's Sacred Shield
Min Level
  • No effect
  • 80% chance to intercept magical damage to allies for 4 turns, reducing damage by 50%-70%
  • Reduce damage taken by 21% to all allies for 4 turns
Max Level
  • No effect
  • 80% chance to intercept magical damage to allies for 4 turns, reducing damage by 50%-70%
  • Reduce damage taken by 40% to all allies for 4 turns
6  -  Protector's Sacred Shield
Min Level
  • No effect
  • 80% chance to intercept magical damage to allies for 4 turns, reducing damage by 50%-70%
  • Reduce damage taken by 21% to all allies for 4 turns
Max Level
  • No effect
  • 80% chance to intercept magical damage to allies for 4 turns, reducing damage by 50%-70%
  • Reduce damage taken by 45% to all allies for 4 turns
7  -  Protector's Sacred Shield
Min Level
  • No effect
  • 80% chance to intercept magical damage to allies for 4 turns, reducing damage by 50%-70%
  • Reduce damage taken by 21% to all allies for 4 turns
Max Level
  • No effect
  • 80% chance to intercept magical damage to allies for 4 turns, reducing damage by 50%-70%
  • Reduce damage taken by 50% to all allies for 4 turns
7  -  Protector's Sacred Shield
Min Level
  • No effect
  • 80% chance to intercept magical damage to allies for 4 turns, reducing damage by 50%-70%
  • Reduce damage taken by 21% to all allies for 4 turns
Max Level
  • No effect
  • 80% chance to intercept magical damage to allies for 4 turns, reducing damage by 50%-70%
  • Reduce damage taken by 50% to all allies for 4 turns
7  -  Protector's Sacred Shield (Upgraded)
Min Level
  • No effect
  • 80% chance to intercept magical damage to allies for 4 turns, reducing damage by 70%-80%
  • Reduce damage taken by 21% to all allies for 4 turns
Max Level
  • No effect
  • 80% chance to intercept magical damage to allies for 4 turns, reducing damage by 70%-80%
  • Reduce damage taken by 50% to all allies for 4 turns