Nameless Gunner Jake Nameless Gunner Jake

Rarity   5   -   7
Job Gunner
Role
Chain Family - Firm Punch
Summonable
Series FFBE
Gender Male

  Escape

 1 - Level 4 - MP
  • Escape Battle

  Dueling

 12 - Level 32 - MP
  • Physical damage (3.6x, ATK) to one enemy

  Vaporiser

 51 - Level 32 - MP
  • Physical damage (2.5x, ATK) to all enemies

  Break Style+

 80 - Level 28 - MP
  • Physical damage (2.5x, ATK) to one enemy
  • Reduce ATK and MAG by 45% for 3 turns to one enemy
  • Gain Breakdown  for one turn

  Flame Assault

 14 - Level 28 - MP - Firm Punch +2
  • Physical damage (1x, ATK) to all enemies
  • Reduce resistance to Fire by 90% for 4 turns to all enemies
  • Add Fire element (100%) to physical attacks for 4 turns to caster
  • Gain Cool Force , Fatal Barrage  and Last Shot  for one turn
  • Increase LB gauge by 20 to caster
  • - Firm Punch

  Ice Assault

 29 - Level 28 - MP - Firm Punch +2
  • Physical damage (1x, ATK) to all enemies
  • Reduce resistance to Ice by 90% for 4 turns to all enemies
  • Add Ice element (100%) to physical attacks for 4 turns to caster
  • Gain Cool Force , Fatal Barrage  and Last Shot  for one turn
  • Increase LB gauge by 20 to caster
  • - Firm Punch

  Electro Assault

 58 - Level 28 - MP - Firm Punch +2
  • Physical damage (1x, ATK) to all enemies
  • Reduce resistance to Lightning by 90% for 4 turns to all enemies
  • Add Lightning element (100%) to physical attacks for 4 turns to caster
  • Gain Cool Force , Fatal Barrage  and Last Shot  for one turn
  • Increase LB gauge by 20 to caster
  • - Firm Punch

  Light Assault

 76 - Level 28 - MP - Firm Punch +2
  • Physical damage (1x, ATK) to all enemies
  • Reduce resistance to Light by 90% for 4 turns to all enemies
  • Add Light element (100%) to physical attacks for 4 turns to caster
  • Gain Cool Force , Fatal Barrage  and Last Shot  for one turn
  • Increase LB gauge by 20 to caster
  • - Firm Punch

  Force Charge

 100 - Level 30 - MP
  • Use Force Charge , or Cool Force , if used after Force Charge 

  Plasma Wave

 105 - Level 64 - MP
  • Physical damage (3.6x, ATK) to all enemies
  • Physical damage (1.2x, ATK) to all enemies after a one turn delay

  Alpha Cannon

 105 - Level 54 - MP
  • Physical damage (6.2x, ATK) to one enemy
  • Gain Fatal Barrage  and Last Shot  for one turn

  Wild Style

 105 - Level 80 - MP - 5 Turn cooldown - Available on turn 1
  • Increase physical damage against Machinas and Stones by 150% to caster for 3 turns

  Force Boost

 110 - Level 150 - MP - 4 Turn cooldown - Available on turn 4
  • Remove ATK, DEF, MAG and SPR debuff from caster
  • Increase break resistance to ATK and DEF by 100% for 2 turns to caster
  • Increase LB gauge by 40 to caster

  Killer Assault

 110 - Level 84 - MP - 4 Turn cooldown - Available on turn 1 +2
  • Remove ATK debuff from caster
  • Increase break resistance to ATK by 100% for 3 turns to caster
  • Increase ATK by 250% for 3 turns to caster
  • Gain Last Shot  for 2 turns

  Camouflage

 1 - Level
  • Reduce chance of being targeted by 50%

  AL Type Analysis Up

 1 - Level Requirement: TMR or STMR equipped
  • Increase ATK by 20%
  • Increase physical damage against Machinas by 50%
  • Increase physical damage against Stones by 50%
  • Increase the limit burst gauge fill rate by 50%

  Resistance Leader

 25 - Level
  • Increase HP by 30%
  • Increase LB gauge by 1 per turn

  You've ticked me off!

 38 - Level
  • Increase ATK by 110% for 2 turns when HP drops below 50% (max 9999x)
  • Increase DEF by 110% for 2 turns when HP drops below 50% (max 9999x)

  Tough Guy

 69 - Level
  • Increase DEF and HP by 30%
  • Gain Regen (Auto)  at the start of a battle or when revived

  Dual Wield

 1 - Level
  • Enable unit to equip two one-handed weapons

  Gun Mastery

 43 - Level +2
  • Increase ATK by 100% when equipped with a Gun
  • Increase equipment ATK by 75% when armed with a single weapon
  • Increase Accuracy by 25% when armed with a single weapon
  • Increase LB damage by 50%

  I'll Show You My Guts!

 90 - Level
  • 100% chance to set HP to 1 upon fatal damage, if HP was above 30% (max 1 times)

  Conversion

 101 - Level Requirement: TMR or STMR equipped
  • Increase ATK by 30%
  • Increase equipment ATK by 50% when armed with two weapons
  • Increase the damage of Last Shot  by (2x)
  • Increase the damage of Fatal Barrage  by (1.5x)
  • Increase the damage of Last Shot  by (3.75x)

  Marksman's Knack

 105 - Level
  • Increase physical damage against Machinas by 50%
  • Increase physical damage against Stones by 50%

  MP +20%

 115 - Level
  • Increase MP by 20%

  ATK +20%

 115 - Level
  • Increase ATK by 20%

  I'm goin' all out!

 120 - Level
  • Increase ATK and SPR by 30%
  • Increase equipment ATK by 75% when armed with a single weapon
  • Increase Accuracy by 25% when armed with a single weapon
  • Increase LB damage by 35%
  • Increase the limit burst gauge fill rate by 25%

  Breakdown 505800

Activated By:
  • Break Style+
28 - MP
  • Physical damage (2.5x, ATK) to one enemy
  • Reduce DEF and SPR by 45% for 3 turns to one enemy
  • Gain Fatal Barrage  and Last Shot  for one turn

  Fatal Barrage 505790

Activated By:
  • Flame Assault
  • Ice Assault
  • Electro Assault
  • Light Assault
  • Conversion
  • Alpha Cannon
45 - MP - Fatal Barrage
  • Physical damage (2x * 2 = 4x, ATK) to all enemies (ignore cover)

  Last Shot 505780

Activated By:
  • Flame Assault
  • Ice Assault
  • Electro Assault
  • Light Assault
  • Conversion
  • Alpha Cannon
45 - MP
  • Physical damage (2.75x * 2 = 5.5x, ATK) to one enemy (ignore cover)

  Force Charge 505760

Activated By:
  • Force Charge
30 - MP
  • Increase LB gauge by 20 to caster
  • Increase the limit burst gauge fill rate by 100% for 3 turns to caster

  Cool Force 505770

Activated By:
  • Force Charge
30 - MP
  • Increase LB gauge by 20 to caster
  • Increase break resistance to ATK by 100% for 2 turns to caster

  Last Shot 508263

Activated By:
  • Conversion
  • Killer Assault
45 - MP
  • Physical damage (5x * 2 = 10x, ATK) to one enemy (ignore cover)
5  -  AL Type Light Particle Beam
Min Level
  • Physical damage (5.2x * 2 = 10.4x, ATK) to all enemies (ignore cover)
  • Reduce ATK and DEF by 99% for 2 turns to caster
Max Level
  • Physical damage (6.15x * 2 = 12.3x, ATK) to all enemies (ignore cover)
  • Reduce ATK and DEF by 99% for 2 turns to caster
6  -  AL Type Light Particle Beam
Min Level
  • Physical damage (6x * 2 = 12x, ATK) to all enemies (ignore cover)
  • Reduce ATK and DEF by 99% for 2 turns to caster
Max Level
  • Physical damage (7.2x * 2 = 14.4x, ATK) to all enemies (ignore cover)
  • Reduce ATK and DEF by 99% for 2 turns to caster
7  -  AL Type Light Particle Beam
Min Level
  • Physical damage (10.55x * 2 = 21.1x, ATK) to all enemies (ignore cover)
  • Reduce ATK and DEF by 99% for 2 turns to caster
Max Level
  • Physical damage (12x * 2 = 24x, ATK) to all enemies (ignore cover)
  • Reduce ATK and DEF by 99% for 2 turns to caster
5  -  AL Type Light Particle Beam
Min Level
  • Physical damage (5.2x * 2 = 10.4x, ATK) to all enemies (ignore cover)
  • Reduce ATK and DEF by 99% for 2 turns to caster
Max Level
  • Physical damage (6.15x * 2 = 12.3x, ATK) to all enemies (ignore cover)
  • Reduce ATK and DEF by 99% for 2 turns to caster
6  -  AL Type Light Particle Beam
Min Level
  • Physical damage (6x * 2 = 12x, ATK) to all enemies (ignore cover)
  • Reduce ATK and DEF by 99% for 2 turns to caster
Max Level
  • Physical damage (7.2x * 2 = 14.4x, ATK) to all enemies (ignore cover)
  • Reduce ATK and DEF by 99% for 2 turns to caster
7  -  AL Type Light Particle Beam
Min Level
  • Physical damage (10.55x * 2 = 21.1x, ATK) to all enemies (ignore cover)
  • Reduce ATK and DEF by 99% for 2 turns to caster
Max Level
  • Physical damage (12x * 2 = 24x, ATK) to all enemies (ignore cover)
  • Reduce ATK and DEF by 99% for 2 turns to caster

  Double Assault

  • Enable unit to use Break Style+ , Breakdown , Dueling  and Vaporiser  twice in one turn
 300

  Double Assault I

  • Enable unit to use Break Style+ , Breakdown , Cool Force , Dueling , Electro Assault , Electro Assault+1 , Electro Assault+2 , Fatal Barrage , Flame Assault , Flame Assault+1 , Flame Assault+2 , Force Charge , Ice Assault , Ice Assault+1 , Ice Assault+2 , Last Shot , Light Assault , Light Assault+1 , Light Assault+2  and Vaporiser  twice in one turn
 1300

  Double Assault II

  • Enable unit to use Alpha Cannon , Break Style+ , Breakdown , Cool Force , Dueling , Electro Assault , Electro Assault+1 , Electro Assault+2 , Fatal Barrage , Flame Assault , Flame Assault+1 , Flame Assault+2 , Force Boost , Force Charge , Ice Assault , Ice Assault+1 , Ice Assault+2 , Killer Assault , Killer Assault+1 , Killer Assault+2 , Last Shot (505780, 508263), Light Assault , Light Assault+1 , Light Assault+2 , Plasma Wave , Vaporiser  and Wild Style  twice in one turn
 3400

  I'm Going All Out!

  • Increase equipment ATK by 100% when armed with a single weapon
  • Increase Accuracy by 25% when armed with a single weapon
 300

  I'm Going All Out! I

  • Increase equipment ATK by 100% when armed with a single weapon
  • Increase Accuracy by 25% when armed with a single weapon
  • Increase LB damage by 50%
 1300

  I'm Going All Out! II

  • Increase equipment ATK by 100% when armed with a single weapon
  • Increase Accuracy by 25% when armed with a single weapon
  • Increase LB damage by 50%
  • Recover MP (5%) per turn
 3400