Aileen Aileen Brave Shift

Rarity   5   -  NV
Job Machinist
Role
Chain Family - Stardust Ray
Summonable
Series FFBE
Gender Female

  Type-A Screwdriver

 1 - Level 56 - MP - Stardust Ray
  • Physical damage (0.25x * 2 = 0.5x, ATK) to one enemy (ignore cover)
  • Physical damage (2.5x * 2 = 5x, ATK) to one enemy (ignore cover)
  • Reduce resistance to Earth by 80% for 3 turns to one enemy

  Limit Gather

 12 - Level 21 - MP
  • Physical damage (1.8x * 1.33 = 2.4x, ATK) to one enemy (ignore cover)
  • Increase the limit burst gauge fill rate by 200% for 5 turns to caster

  Analyze

 30 - Level 1 - MP
  • Allows you to view info on an enemy

  Recovery Oil

 53 - Level 12 - MP +2
  • Restore 2100 (+8x, Heal) HP split over 3 turns to all allies
  • Increase the limit burst gauge fill rate by 50% for 3 turns to all allies

  Refreshing Tool

 24 - Level 23 - MP
  • Restore 10 (+0.3x, Heal) MP split over 3 turns to all allies

  Ground Work

 41 - Level 21 - MP
  • Physical damage (1.8x * 1.33 = 2.4x, ATK) to one enemy (ignore cover)
  • Add Earth element (100%) to physical attacks for 5 turns to caster

  Build Earth

 91 - Level 13 - MP
  • Increase resistance to Petrify by 100% for all allies for 3 turns

  Piledriver

 100 - Level 45 - MP +2
  • Physical damage (2.5x * 2 = 5x, ATK) to one enemy (ignore cover)
  • Reduce resistance to Earth by 75% for 3 turns to one enemy

  Schematic Rainbow

 105 - Level 70 - MP - 4 Turn cooldown - Available on turn 1
  • Increase LB gauge by 12-14 to all allies

  Custom Power

 110 - Level 70 - MP
  • Transfer LB gauge to another unit
  • Increase ATK by 150% for 3 turns to one ally, except caster

  Custom Magic

 110 - Level 70 - MP
  • Transfer LB gauge to another unit
  • Increase MAG by 150% for 3 turns to one ally, except caster

  Piledriver+

 120 - Level 68 - MP - Stardust Ray +5
  • Physical damage (66x, ATK) to one enemy
  • Reduce resistance to Earth by 120% for 3 turns to one enemy
  • - Stardust Ray

  Revamped Arms

 120 - Level 76 - MP +5
  • Increase ATK and MAG by 230% for 3 turns to all allies
  • Increase physical damage against Machinas by 100% to all allies for 3 turns
  • Increase magic damage against Machinas by 100% to all allies for 3 turns

  Soul Reactor

 120 - Level 198 - MP
  • Use Soul Reactor  once

  ATK +30%

 62 - Level
  • Increase ATK by 30%

  Auto-Refresh

 80 - Level
  • Recover MP (5%) per turn

  Analysis

 1 - Level +2
  • Increase ATK by 30% and HP by 20%
  • Increase physical damage against Machinas by 75%
  • Increase physical damage against Stones by 75%
  • Increase ATK by 50% when equipped with a Spear

  HP +20%

 58 - Level
  • Increase HP by 20%

  MP +20%

 74 - Level
  • Increase MP by 20%

  Version Upgrade

 101 - Level Requirement: TMR or STMR equipped
  • Increase equipment ATK by 100% when armed with a single weapon
  • Increase Accuracy by 25% when armed with a single weapon
  • Increase the damage of Piledriver skills [(206190) / +1  / +2 ] by (1.2x)
  • Increase the limit burst gauge fill rate by 50%

  SPR +20%

 115 - Level
  • Increase SPR by 20%

  Genius Weaponsmith

 120 - Level
  • Increase ATK by 50%
  • Enable unit to equip two one-handed weapons
  • Increase equipment ATK by 30% when armed with two weapons

  Rebels' Weapon Supplier

 120 - Level
  • Increase ATK, DEF, SPR, HP and MP by 40%
  • Increase equipment ATK by 100% when armed with a single weapon
  • Increase Accuracy by 25% when armed with a single weapon
  • Increase equipment ATK by 120% when armed with two weapons

  Bond with Jake (Aileen)

 120 - Level +5
  • Increase HP by 1000
  • Increase the damage of Piledriver skills [(206190) / +1 (702570) / +2 (702580)] by (26.3x)
  • Increase the damage of Type-A Screwdriver (800002) by (20x)

  Trained in Dilmagia

 120 - Level
  • Increase DEF and SPR by 20%

  Soul Reactor 512800

Activated By:
  • Soul Reactor
198 - MP
  • Increase the limit burst gauge fill rate by 300% for 3 turns to all allies
  • Increase LB gauge by 30 to all allies
5  -  Fatal Impact
Min Level
  • Physical damage (2.7x * 2 = 5.4x, ATK) to one enemy (ignore cover)
Max Level
  • Physical damage (3.65x * 2 = 7.3x, ATK) to one enemy (ignore cover)
6  -  Fatal Impact
Min Level
  • Physical damage (2.9x * 2 = 5.8x, ATK) to one enemy (ignore cover)
Max Level
  • Physical damage (4.1x * 2 = 8.2x, ATK) to one enemy (ignore cover)
7  -  Fatal Impact
Min Level
  • Physical damage (7.35x * 2 = 14.7x, ATK) to one enemy (ignore cover)
Max Level
  • Physical damage (10.25x * 2 = 20.5x, ATK) to one enemy (ignore cover)
7  -  Fatal Impact
Min Level
  • Physical damage (7.35x * 2 = 14.7x, ATK) to one enemy (ignore cover)
Max Level
  • Physical damage (10.25x * 2 = 20.5x, ATK) to one enemy (ignore cover)
5  -  Fatal Impact
Min Level
  • Physical damage (2.7x * 2 = 5.4x, ATK) to one enemy (ignore cover)
Max Level
  • Physical damage (3.65x * 2 = 7.3x, ATK) to one enemy (ignore cover)
6  -  Fatal Impact
Min Level
  • Physical damage (2.9x * 2 = 5.8x, ATK) to one enemy (ignore cover)
Max Level
  • Physical damage (4.1x * 2 = 8.2x, ATK) to one enemy (ignore cover)
7  -  Fatal Impact
Min Level
  • Physical damage (7.35x * 2 = 14.7x, ATK) to one enemy (ignore cover)
Max Level
  • Physical damage (10.25x * 2 = 20.5x, ATK) to one enemy (ignore cover)
7  -  Fatal Impact
Min Level
  • Physical damage (7.35x * 2 = 14.7x, ATK) to one enemy (ignore cover)
Max Level
  • Physical damage (10.25x * 2 = 20.5x, ATK) to one enemy (ignore cover)